i965: update RefCount when using Vertex/Fragment program.
It makes quake4-demo works well on 965.
This commit is contained in:
@@ -70,12 +70,14 @@ static void brwUseProgram(GLcontext *ctx, GLuint program)
|
||||
if (sh_prog) {
|
||||
if (sh_prog->VertexProgram) {
|
||||
brw->attribs.VertexProgram->Current = sh_prog->VertexProgram;
|
||||
sh_prog->VertexProgram->Base.RefCount++;
|
||||
ctx->VertexProgram.Enabled = GL_TRUE;
|
||||
}else
|
||||
ctx->VertexProgram.Enabled = GL_FALSE;
|
||||
|
||||
if (sh_prog->FragmentProgram) {
|
||||
brw->attribs.FragmentProgram->Current = sh_prog->FragmentProgram;
|
||||
sh_prog->FragmentProgram->Base.RefCount++;
|
||||
ctx->FragmentProgram.Enabled = GL_TRUE;
|
||||
} else
|
||||
ctx->FragmentProgram.Enabled = GL_FALSE;
|
||||
|
||||
Reference in New Issue
Block a user