i965: Explicitely handle swizzles for MESA_FORMAT_R_SRGB8

The format is emulated by using ISL_FORMAT_L8_SRGB, therefore we need to
force swizzles for the GBA channels. However, doing this only based on the
data type GL_RED breaks other formats, therefore, test specifically for the
format.

Fixes: c5363869d4
  i965: Force zero swizzles for unused components in GL_RED and GL_RG
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Gert Wollny
2018-11-22 19:00:02 +01:00
committed by Gert Wollny
parent 091295d7cb
commit d8bb88d0b4

View File

@@ -420,11 +420,15 @@ brw_get_texture_swizzle(const struct gl_context *ctx,
}
break;
case GL_RED:
swizzles[1] = SWIZZLE_ZERO;
if (img->TexFormat == MESA_FORMAT_R_SRGB8) {
swizzles[0] = SWIZZLE_X;
swizzles[1] = SWIZZLE_ZERO;
swizzles[2] = SWIZZLE_ZERO;
swizzles[3] = SWIZZLE_ONE;
break;
}
/* fallthrough */
case GL_RG:
swizzles[2] = SWIZZLE_ZERO;
/* fallthrough */
case GL_RGB:
if (_mesa_get_format_bits(img->TexFormat, GL_ALPHA_BITS) > 0 ||
img->TexFormat == MESA_FORMAT_RGB_DXT1 ||