glsl: Add parser state enables for the framebuffer fetch extensions.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Francisco Jerez
2016-07-25 17:24:52 -07:00
parent 303fb5881c
commit d7cd7b9c49
2 changed files with 14 additions and 0 deletions
+1
View File
@@ -652,6 +652,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(EXT_clip_cull_distance),
EXT(EXT_gpu_shader5),
EXT(EXT_separate_shader_objects),
EXT(EXT_shader_framebuffer_fetch),
EXT(EXT_shader_integer_mix),
EXT(EXT_shader_io_blocks),
EXT(EXT_shader_samples_identical),
+13
View File
@@ -308,6 +308,13 @@ struct _mesa_glsl_parse_state {
is_version(450, 0);
}
bool has_framebuffer_fetch() const
{
return EXT_shader_framebuffer_fetch_enable ||
MESA_shader_framebuffer_fetch_enable ||
MESA_shader_framebuffer_fetch_non_coherent_enable;
}
void process_version_directive(YYLTYPE *locp, int version,
const char *ident);
@@ -696,6 +703,8 @@ struct _mesa_glsl_parse_state {
bool EXT_gpu_shader5_warn;
bool EXT_separate_shader_objects_enable;
bool EXT_separate_shader_objects_warn;
bool EXT_shader_framebuffer_fetch_enable;
bool EXT_shader_framebuffer_fetch_warn;
bool EXT_shader_integer_mix_enable;
bool EXT_shader_integer_mix_warn;
bool EXT_shader_io_blocks_enable;
@@ -710,6 +719,10 @@ struct _mesa_glsl_parse_state {
bool EXT_texture_array_warn;
bool EXT_texture_buffer_enable;
bool EXT_texture_buffer_warn;
bool MESA_shader_framebuffer_fetch_enable;
bool MESA_shader_framebuffer_fetch_warn;
bool MESA_shader_framebuffer_fetch_non_coherent_enable;
bool MESA_shader_framebuffer_fetch_non_coherent_warn;
bool MESA_shader_integer_functions_enable;
bool MESA_shader_integer_functions_warn;
/*@}*/