glsl: Add parser state enables for the framebuffer fetch extensions.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -652,6 +652,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
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EXT(EXT_clip_cull_distance),
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EXT(EXT_gpu_shader5),
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EXT(EXT_separate_shader_objects),
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EXT(EXT_shader_framebuffer_fetch),
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EXT(EXT_shader_integer_mix),
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EXT(EXT_shader_io_blocks),
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EXT(EXT_shader_samples_identical),
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@@ -308,6 +308,13 @@ struct _mesa_glsl_parse_state {
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is_version(450, 0);
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}
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bool has_framebuffer_fetch() const
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{
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return EXT_shader_framebuffer_fetch_enable ||
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MESA_shader_framebuffer_fetch_enable ||
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MESA_shader_framebuffer_fetch_non_coherent_enable;
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}
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void process_version_directive(YYLTYPE *locp, int version,
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const char *ident);
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@@ -696,6 +703,8 @@ struct _mesa_glsl_parse_state {
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bool EXT_gpu_shader5_warn;
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bool EXT_separate_shader_objects_enable;
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bool EXT_separate_shader_objects_warn;
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bool EXT_shader_framebuffer_fetch_enable;
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bool EXT_shader_framebuffer_fetch_warn;
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bool EXT_shader_integer_mix_enable;
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bool EXT_shader_integer_mix_warn;
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bool EXT_shader_io_blocks_enable;
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@@ -710,6 +719,10 @@ struct _mesa_glsl_parse_state {
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bool EXT_texture_array_warn;
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bool EXT_texture_buffer_enable;
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bool EXT_texture_buffer_warn;
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bool MESA_shader_framebuffer_fetch_enable;
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bool MESA_shader_framebuffer_fetch_warn;
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bool MESA_shader_framebuffer_fetch_non_coherent_enable;
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bool MESA_shader_framebuffer_fetch_non_coherent_warn;
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bool MESA_shader_integer_functions_enable;
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bool MESA_shader_integer_functions_warn;
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/*@}*/
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