Implement GLX_SGI_make_current_read

Discontinue use of the old GetBuffeSize interface.  Track both the
current read-drawable and the current draw-drawable.  After moving
some context state to via_rednerbuffer, GLX_SGI_make_current_read can
be enabled.

The extension works, but the wincopy test prodcues a black window for
the destination window.  After messing around with the window and
looking at the code, I believe the problem is in the handling of
buffer swap requests on a drawable that isn't the current draw-drawable.
This commit is contained in:
Ian Romanick
2006-11-10 00:14:30 +00:00
parent 3ce4adaa8f
commit d7815f5913
6 changed files with 153 additions and 85 deletions
+96 -50
View File
@@ -147,10 +147,13 @@ viaRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb,
static void
viaInitRenderbuffer(struct gl_renderbuffer *rb, GLenum format)
viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format,
__DRIdrawablePrivate *dPriv)
{
const GLuint name = 0;
struct gl_renderbuffer *rb = & vrb->Base;
vrb->dPriv = dPriv;
_mesa_init_renderbuffer(rb, name);
/* Make sure we're using a null-valued GetPointer routine */
@@ -198,8 +201,9 @@ viaInitRenderbuffer(struct gl_renderbuffer *rb, GLenum format)
* \sa AllocateBuffer
*/
static GLboolean
calculate_buffer_parameters( struct via_context *vmesa,
struct gl_framebuffer *fb )
calculate_buffer_parameters(struct via_context *vmesa,
struct gl_framebuffer *fb,
__DRIdrawablePrivate *dPriv)
{
const unsigned shift = vmesa->viaScreen->bitsPerPixel / 16;
const unsigned extra = 32;
@@ -215,26 +219,28 @@ calculate_buffer_parameters( struct via_context *vmesa,
if (!vmesa->front.Base.InternalFormat) {
/* do one-time init for the renderbuffers */
viaInitRenderbuffer(&vmesa->front.Base, GL_RGBA);
viaInitRenderbuffer(&vmesa->front, GL_RGBA, dPriv);
viaSetSpanFunctions(&vmesa->front, &fb->Visual);
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &vmesa->front.Base);
if (fb->Visual.doubleBufferMode) {
viaInitRenderbuffer(&vmesa->back.Base, GL_RGBA);
viaInitRenderbuffer(&vmesa->back, GL_RGBA, dPriv);
viaSetSpanFunctions(&vmesa->back, &fb->Visual);
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &vmesa->back.Base);
}
if (vmesa->glCtx->Visual.depthBits > 0) {
viaInitRenderbuffer(&vmesa->depth.Base,
viaInitRenderbuffer(&vmesa->depth,
(vmesa->glCtx->Visual.depthBits == 16
? GL_DEPTH_COMPONENT16 : GL_DEPTH_COMPONENT24));
? GL_DEPTH_COMPONENT16 : GL_DEPTH_COMPONENT24),
dPriv);
viaSetSpanFunctions(&vmesa->depth, &fb->Visual);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &vmesa->depth.Base);
}
if (vmesa->glCtx->Visual.stencilBits > 0) {
viaInitRenderbuffer(&vmesa->stencil.Base, GL_STENCIL_INDEX8_EXT);
viaInitRenderbuffer(&vmesa->stencil, GL_STENCIL_INDEX8_EXT,
dPriv);
viaSetSpanFunctions(&vmesa->stencil, &fb->Visual);
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &vmesa->stencil.Base);
}
@@ -243,11 +249,9 @@ calculate_buffer_parameters( struct via_context *vmesa,
assert(vmesa->front.Base.InternalFormat);
assert(vmesa->front.Base.AllocStorage);
if (fb->Visual.doubleBufferMode) {
assert(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
assert(vmesa->front.Base.AllocStorage);
assert(vmesa->back.Base.AllocStorage);
}
if (fb->Visual.depthBits) {
assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
assert(vmesa->depth.Base.AllocStorage);
}
@@ -352,19 +356,11 @@ void viaReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer,
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
calculate_buffer_parameters( vmesa, drawbuffer );
calculate_buffer_parameters(vmesa, drawbuffer, vmesa->driDrawable);
_mesa_resize_framebuffer(ctx, drawbuffer, width, height);
}
static void viaBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height)
{
GET_CURRENT_CONTEXT(ctx);
struct via_context *vmesa = VIA_CONTEXT(ctx);
*width = vmesa->driDrawable->w;
*height = vmesa->driDrawable->h;
}
/* Extension strings exported by the Unichrome driver.
*/
const struct dri_extension card_extensions[] =
@@ -579,7 +575,6 @@ viaCreateContext(const __GLcontextModes *visual,
ctx->Const.MaxPointSizeAA = 1.0;
ctx->Const.PointSizeGranularity = 1.0;
ctx->Driver.GetBufferSize = viaBufferSize;
ctx->Driver.GetString = viaGetString;
ctx->DriverCtx = (void *)vmesa;
@@ -734,50 +729,72 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv)
void viaXMesaWindowMoved(struct via_context *vmesa)
{
__DRIdrawablePrivate *dPriv = vmesa->driDrawable;
__DRIdrawablePrivate *const drawable = vmesa->driDrawable;
__DRIdrawablePrivate *const readable = vmesa->driReadable;
struct via_renderbuffer *const draw_buffer =
(struct via_renderbuffer *) drawable->driverPrivate;
struct via_renderbuffer *const read_buffer =
(struct via_renderbuffer *) readable->driverPrivate;
GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
if (!dPriv)
if (!drawable)
return;
switch (vmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) {
case BUFFER_BIT_BACK_LEFT:
if (dPriv->numBackClipRects == 0) {
vmesa->numClipRects = dPriv->numClipRects;
vmesa->pClipRects = dPriv->pClipRects;
if (drawable->numBackClipRects == 0) {
vmesa->numClipRects = drawable->numClipRects;
vmesa->pClipRects = drawable->pClipRects;
}
else {
vmesa->numClipRects = dPriv->numBackClipRects;
vmesa->pClipRects = dPriv->pBackClipRects;
vmesa->numClipRects = drawable->numBackClipRects;
vmesa->pClipRects = drawable->pBackClipRects;
}
break;
case BUFFER_BIT_FRONT_LEFT:
vmesa->numClipRects = dPriv->numClipRects;
vmesa->pClipRects = dPriv->pClipRects;
vmesa->numClipRects = drawable->numClipRects;
vmesa->pClipRects = drawable->pClipRects;
break;
default:
vmesa->numClipRects = 0;
break;
}
if (vmesa->drawW != dPriv->w ||
vmesa->drawH != dPriv->h)
calculate_buffer_parameters( vmesa, vmesa->glCtx->DrawBuffer );
if ((draw_buffer->drawW != drawable->w)
|| (draw_buffer->drawH != drawable->h)) {
calculate_buffer_parameters(vmesa, vmesa->glCtx->DrawBuffer,
drawable);
}
vmesa->drawXoff = (GLuint)(((dPriv->x * bytePerPixel) & 0x1f) /
draw_buffer->drawXoff = (GLuint)(((drawable->x * bytePerPixel) & 0x1f) /
bytePerPixel);
vmesa->drawX = dPriv->x - vmesa->drawXoff;
vmesa->drawY = dPriv->y;
vmesa->drawW = dPriv->w;
vmesa->drawH = dPriv->h;
draw_buffer->drawX = drawable->x - draw_buffer->drawXoff;
draw_buffer->drawY = drawable->y;
draw_buffer->drawW = drawable->w;
draw_buffer->drawH = drawable->h;
if (drawable != readable) {
if ((read_buffer->drawW != readable->w)
|| (read_buffer->drawH != readable->h)) {
calculate_buffer_parameters(vmesa, vmesa->glCtx->ReadBuffer,
readable);
}
read_buffer->drawXoff = (GLuint)(((readable->x * bytePerPixel) & 0x1f) /
bytePerPixel);
read_buffer->drawX = readable->x - read_buffer->drawXoff;
read_buffer->drawY = readable->y;
read_buffer->drawW = readable->w;
read_buffer->drawH = readable->h;
}
vmesa->front.orig = (vmesa->front.offset +
vmesa->drawY * vmesa->front.pitch +
vmesa->drawX * bytePerPixel);
draw_buffer->drawY * vmesa->front.pitch +
draw_buffer->drawX * bytePerPixel);
vmesa->front.origMap = (vmesa->front.map +
vmesa->drawY * vmesa->front.pitch +
vmesa->drawX * bytePerPixel);
draw_buffer->drawY * vmesa->front.pitch +
draw_buffer->drawX * bytePerPixel);
vmesa->back.orig = vmesa->back.offset;
vmesa->depth.orig = vmesa->depth.offset;
@@ -813,15 +830,41 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv,
drawBuffer = (GLframebuffer *)driDrawPriv->driverPrivate;
readBuffer = (GLframebuffer *)driReadPriv->driverPrivate;
if ( vmesa->driDrawable != driDrawPriv ) {
driDrawableInitVBlank( driDrawPriv, vmesa->vblank_flags,
&vmesa->vbl_seq );
vmesa->driDrawable = driDrawPriv;
if ( ! calculate_buffer_parameters( vmesa, drawBuffer ) ) {
return GL_FALSE;
}
if (vmesa->driDrawable != driDrawPriv) {
driDrawableInitVBlank(driDrawPriv, vmesa->vblank_flags,
&vmesa->vbl_seq);
}
if ((vmesa->driDrawable != driDrawPriv)
|| (vmesa->driReadable != driReadPriv)) {
vmesa->driDrawable = driDrawPriv;
vmesa->driReadable = driReadPriv;
if ((drawBuffer->Width != driDrawPriv->w)
|| (drawBuffer->Height != driDrawPriv->h)) {
_mesa_resize_framebuffer(ctx, drawBuffer,
driDrawPriv->w, driDrawPriv->h);
drawBuffer->Initialized = GL_TRUE;
}
if (!calculate_buffer_parameters(vmesa, drawBuffer, driDrawPriv)) {
return GL_FALSE;
}
if (driDrawPriv != driReadPriv) {
if ((readBuffer->Width != driReadPriv->w)
|| (readBuffer->Height != driReadPriv->h)) {
_mesa_resize_framebuffer(ctx, readBuffer,
driReadPriv->w, driReadPriv->h);
readBuffer->Initialized = GL_TRUE;
}
if (!calculate_buffer_parameters(vmesa, readBuffer, driReadPriv)) {
return GL_FALSE;
}
}
}
_mesa_make_current(vmesa->glCtx, drawBuffer, readBuffer);
ctx->Driver.DrawBuffer( ctx, ctx->Color.DrawBuffer[0] );
@@ -847,7 +890,10 @@ void viaGetLock(struct via_context *vmesa, GLuint flags)
drmGetLock(vmesa->driFd, vmesa->hHWContext, flags);
DRI_VALIDATE_DRAWABLE_INFO( sPriv, dPriv );
DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
if (dPriv != vmesa->driReadable) {
DRI_VALIDATE_DRAWABLE_INFO(sPriv, vmesa->driReadable);
}
if (vmesa->sarea->ctxOwner != vmesa->hHWContext) {
vmesa->sarea->ctxOwner = vmesa->hHWContext;
+22 -11
View File
@@ -98,6 +98,18 @@ struct via_renderbuffer {
* at (drawX,drawY) in screen space.
*/
char *origMap;
int drawX; /* origin of drawable in draw buffer */
int drawY;
int drawW;
int drawH;
int drawXoff; /* drawX is 32byte aligned - this is
* the delta to the real origin, in
* pixel units.
*/
__DRIdrawablePrivate *dPriv;
};
@@ -272,16 +284,6 @@ struct via_context {
struct via_renderbuffer *drawBuffer;
int drawX; /* origin of drawable in draw buffer */
int drawY;
int drawW;
int drawH;
int drawXoff; /* drawX is 32byte aligned - this is
* the delta to the real origin, in
* pixel units.
*/
GLuint numClipRects; /* cliprects for that buffer */
drm_clip_rect_t *pClipRects;
@@ -294,7 +296,16 @@ struct via_context {
int driFd;
__DRInativeDisplay *display;
__DRIdrawablePrivate *driDrawable;
/**
* DRI drawable bound to this context for drawing.
*/
__DRIdrawablePrivate *driDrawable;
/**
* DRI drawable bound to this context for reading.
*/
__DRIdrawablePrivate *driReadable;
__DRIscreenPrivate *driScreen;
viaScreenPrivate *viaScreen;
drm_via_sarea_t *sarea;
+20 -14
View File
@@ -182,8 +182,8 @@ static void viaFillBuffer(struct via_context *vmesa,
GLuint i;
for (i = 0; i < nboxes ; i++) {
int x = pbox[i].x1 - vmesa->drawX;
int y = pbox[i].y1 - vmesa->drawY;
int x = pbox[i].x1 - buffer->drawX;
int y = pbox[i].y1 - buffer->drawY;
int w = pbox[i].x2 - pbox[i].x1;
int h = pbox[i].y2 - pbox[i].y1;
@@ -206,6 +206,8 @@ static void viaClear(GLcontext *ctx, GLbitfield mask)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
__DRIdrawablePrivate *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
int flag = 0;
GLuint i = 0;
GLuint clear_depth_mask = 0xf << 28;
@@ -274,8 +276,8 @@ static void viaClear(GLcontext *ctx, GLbitfield mask)
/* flip top to bottom */
cy = dPriv->h - cy - ch;
cx += vmesa->drawX + vmesa->drawXoff;
cy += vmesa->drawY;
cx += vrb->drawX + vrb->drawXoff;
cy += vrb->drawY;
if (!all) {
drm_clip_rect_t *b = vmesa->pClipRects;
@@ -352,8 +354,8 @@ static void viaDoSwapBuffers(struct via_context *vmesa,
GLuint i;
for (i = 0; i < nbox; i++, b++) {
GLint x = b->x1 - vmesa->drawX;
GLint y = b->y1 - vmesa->drawY;
GLint x = b->x1 - back->drawX;
GLint y = b->y1 - back->drawY;
GLint w = b->x2 - b->x1;
GLint h = b->y2 - b->y1;
@@ -766,7 +768,7 @@ static void via_emit_cliprect(struct via_context *vmesa,
vb[4] = (HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF);
vb[5] = (HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000) >> 24);
vb[6] = (HC_SubA_HSPXYOS << 24) | ((31-vmesa->drawXoff) << HC_HSPXOS_SHIFT);
vb[6] = (HC_SubA_HSPXYOS << 24) | ((31 - buffer->drawXoff) << HC_HSPXOS_SHIFT);
vb[7] = (HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch;
}
@@ -881,21 +883,25 @@ void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags)
}
else if (vmesa->numClipRects) {
drm_clip_rect_t *pbox = vmesa->pClipRects;
__DRIdrawablePrivate *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
for (i = 0; i < vmesa->numClipRects; i++) {
drm_clip_rect_t b;
b.x1 = pbox[i].x1 - (vmesa->drawX + vmesa->drawXoff);
b.x2 = pbox[i].x2 - (vmesa->drawX + vmesa->drawXoff);
b.y1 = pbox[i].y1 - vmesa->drawY;
b.y2 = pbox[i].y2 - vmesa->drawY;
b.x1 = pbox[i].x1 - (vrb->drawX + vrb->drawXoff);
b.x2 = pbox[i].x2 - (vrb->drawX + vrb->drawXoff);
b.y1 = pbox[i].y1 - vrb->drawY;
b.y2 = pbox[i].y2 - vrb->drawY;
if (vmesa->scissor &&
!intersect_rect(&b, &b, &vmesa->scissorRect))
continue;
b.x1 += vmesa->drawXoff;
b.x2 += vmesa->drawXoff;
b.x1 += vrb->drawXoff;
b.x2 += vrb->drawXoff;
via_emit_cliprect(vmesa, &b);
@@ -182,6 +182,7 @@ viaInitDriver(__DRIscreenPrivate *sPriv)
(*glx_enable_extension)( psc, "GLX_MESA_swap_control" );
}
(*glx_enable_extension)( psc, "GLX_SGI_make_current_read" );
(*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" );
}
+4 -6
View File
@@ -41,13 +41,12 @@
#undef LOCAL_VARS
#define LOCAL_VARS \
struct via_context *vmesa = VIA_CONTEXT(ctx); \
__DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \
__DRIdrawablePrivate *dPriv = vrb->dPriv; \
GLuint pitch = vrb->pitch; \
GLuint height = dPriv->h; \
GLint p = 0; \
char *buf = (char *)(vrb->origMap + vmesa->drawXoff * vrb->bpp); \
char *buf = (char *)(vrb->origMap + vrb->drawXoff * vrb->bpp); \
(void) p;
/* ================================================================
@@ -79,12 +78,11 @@
/* 16 bit depthbuffer functions.
*/
#define LOCAL_DEPTH_VARS \
struct via_context *vmesa = VIA_CONTEXT(ctx); \
__DRIdrawablePrivate *dPriv = vmesa->driDrawable; \
struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \
__DRIdrawablePrivate *dPriv = vrb->dPriv; \
GLuint depth_pitch = vrb->pitch; \
GLuint height = dPriv->h; \
char *buf = (char *)(vrb->map + (vmesa->drawXoff * vrb->bpp/8))
char *buf = (char *)(vrb->map + (vrb->drawXoff * vrb->bpp/8))
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
+10 -4
View File
@@ -476,6 +476,9 @@ void viaEmitState(struct via_context *vmesa)
*/
if (ctx->Polygon.StippleFlag) {
GLuint *stipple = &ctx->PolygonStipple[0];
__DRIdrawablePrivate *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
GLint i;
BEGIN_RING(38);
@@ -498,9 +501,9 @@ void viaEmitState(struct via_context *vmesa)
OUT_RING( HC_HEADER2 );
OUT_RING( (HC_ParaType_NotTex << 16) );
OUT_RING( (HC_SubA_HSPXYOS << 24) |
(((32- vmesa->drawXoff) & 0x1f) << HC_HSPXOS_SHIFT));
(((32- vrb->drawXoff) & 0x1f) << HC_HSPXOS_SHIFT));
OUT_RING( (HC_SubA_HSPXYOS << 24) |
(((32 - vmesa->drawXoff) & 0x1f) << HC_HSPXOS_SHIFT));
(((32 - vrb->drawXoff) & 0x1f) << HC_HSPXOS_SHIFT));
ADVANCE_RING();
}
@@ -720,15 +723,18 @@ static void viaColorMask(GLcontext *ctx,
void viaCalcViewport(GLcontext *ctx)
{
struct via_context *vmesa = VIA_CONTEXT(ctx);
__DRIdrawablePrivate *dPriv = vmesa->driDrawable;
struct via_renderbuffer *const vrb =
(struct via_renderbuffer *) dPriv->driverPrivate;
const GLfloat *v = ctx->Viewport._WindowMap.m;
GLfloat *m = vmesa->ViewportMatrix.m;
/* See also via_translate_vertex.
*/
m[MAT_SX] = v[MAT_SX];
m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X + vmesa->drawXoff;
m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X + vrb->drawXoff;
m[MAT_SY] = - v[MAT_SY];
m[MAT_TY] = - v[MAT_TY] + vmesa->driDrawable->h + SUBPIXEL_Y;
m[MAT_TY] = - v[MAT_TY] + dPriv->h + SUBPIXEL_Y;
m[MAT_SZ] = v[MAT_SZ] * (1.0 / vmesa->depth_max);
m[MAT_TZ] = v[MAT_TZ] * (1.0 / vmesa->depth_max);
}