mesa: Initialize image unit state to different defaults in GLES.

There is no GL_R8 image format in GLES, according to the state table
20.32 of the GLES 3.1 spec the default value should be GL_R32UI.  The
ES31-CTS.shader_image_load_store.basic-api-bind Khronos conformance
test checks that this is the case.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Francisco Jerez
2015-08-17 02:01:40 +03:00
parent 3b70f7900b
commit d70edfcfd5
+3 -2
View File
@@ -397,10 +397,11 @@ is_image_format_supported(const struct gl_context *ctx, GLenum format)
struct gl_image_unit
_mesa_default_image_unit(struct gl_context *ctx)
{
const GLenum format = _mesa_is_desktop_gl(ctx) ? GL_R8 : GL_R32UI;
const struct gl_image_unit u = {
.Access = GL_READ_ONLY,
.Format = GL_R8,
._ActualFormat = _mesa_get_shader_image_format(GL_R8)
.Format = format,
._ActualFormat = _mesa_get_shader_image_format(format)
};
return u;
}