glsl: Remove bogus "ambient" field from vec4 gl_TextureEnvColor.

This commit is contained in:
Kenneth Graunke
2010-08-20 12:57:21 -07:00
parent c3e3793c32
commit d6cc7191da
+1 -1
View File
@@ -1098,7 +1098,7 @@ static const struct {
{"gl_BackLightProduct", "specular",
{STATE_LIGHTPROD, 0, 1, STATE_SPECULAR}, SWIZZLE_XYZW, true},
{"gl_TextureEnvColor", "ambient",
{"gl_TextureEnvColor", NULL,
{STATE_TEXENV_COLOR, 0}, SWIZZLE_XYZW, true},
{"gl_EyePlaneS", NULL,