nvc0/ir: try to use the optimal texture op mode

Don't really know what they are yet but for groups of textures, the
last one should use mode "p" and the others "t".
This commit is contained in:
Christoph Bumiller
2012-04-27 23:27:34 +02:00
parent afcd7b5d16
commit d6ab3106cf
@@ -965,13 +965,25 @@ void CodeEmitterNVC0::emitTEXCSAA(const TexInstruction *i)
srcId(i->src(0), 20);
}
static inline bool
isNextIndependentTex(const TexInstruction *i)
{
if (!i->next || !isTextureOp(i->next->op))
return false;
if (i->getDef(0)->interfers(i->next->getSrc(0)))
return false;
return !i->next->srcExists(1) || !i->getDef(0)->interfers(i->next->getSrc(1));
}
void
CodeEmitterNVC0::emitTEX(const TexInstruction *i)
{
code[0] = 0x00000006;
if (1)
code[0] |= 0x80; // normal/t/p mode = t, XXX: what is this ?
if (isNextIndependentTex(i))
code[0] |= 0x080; // t mode
else
code[0] |= 0x100; // p mode
if (i->tex.liveOnly)
code[0] |= 1 << 9;
@@ -1021,7 +1033,7 @@ CodeEmitterNVC0::emitTEX(const TexInstruction *i)
if (i->tex.target.isShadow())
code[1] |= 1 << 24;
const int src1 = MAX2(i->predSrc + 1, 1); // if predSrc == 1, no 2nd src
const int src1 = (i->predSrc == 1) ? 2 : 1; // if predSrc == 1, !srcExists(2)
if (i->srcExists(src1) && i->src(src1).getFile() == FILE_IMMEDIATE) {
// lzero