nir/locals_to_regs: Hanadle indirect accesses of length-1 arrays

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
This commit is contained in:
Jason Ekstrand
2015-04-10 17:38:17 -07:00
parent 06f3c98b9d
commit d61bd972d8
+8
View File
@@ -135,6 +135,14 @@ get_deref_reg_src(nir_deref_var *deref, nir_instr *instr,
src.reg.base_offset = 0;
src.reg.indirect = NULL;
/* It is possible for a user to create a shader that has an array with a
* single element and then proceed to access it indirectly. Indirectly
* accessing a non-array register is not allowed in NIR. In order to
* handle this case we just convert it to a direct reference.
*/
if (src.reg.reg->num_array_elems == 0)
return src;
nir_deref *tail = &deref->deref;
while (tail->child != NULL) {
const struct glsl_type *parent_type = tail->type;