intel/dev: expand existing fix for all gfx12 with small EU count
Commit 7db1b94e07 added a fix for ADL-N but this issue has been
reproduced also on RPL-S and is likely common with all gfx12 variants
with a small EU count.
cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25861>
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@@ -1383,10 +1383,10 @@ intel_device_info_apply_workarounds(struct intel_device_info *devinfo)
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/* Fixes issues with:
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* dEQP-GLES31.functional.geometry_shading.layered.render_with_default_layer_cubemap
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* when running on ADL-N platform.
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* when running on GFX12 platforms with small EU count.
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*/
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const uint32_t eu_total = intel_device_info_eu_total(devinfo);
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if (devinfo->platform == INTEL_PLATFORM_ADL && eu_total < 32)
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if (devinfo->verx10 == 120 && eu_total <= 32)
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devinfo->urb.max_entries[MESA_SHADER_GEOMETRY] = 1024;
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}
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