mesa: Fix a couple of missed conversion to arrays in format_unpack.
Fixes regression in piglit: ARB_color_buffer_float/GL_RGBA16F-getteximage ARB_color_buffer_float/GL_RGBA16F-readpixels ARB_color_buffer_float/GL_RGBA32F-getteximage ARB_color_buffer_float/GL_RGBA32F-readpixels Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -790,10 +790,10 @@ unpack_RGBA_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
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const GLfloat *s = (const GLfloat *) src;
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = s[0];
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dst[i][GCOMP] = s[1];
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dst[i][BCOMP] = s[2];
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dst[i][ACOMP] = s[3];
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dst[i][RCOMP] = s[i*4+0];
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dst[i][GCOMP] = s[i*4+1];
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dst[i][BCOMP] = s[i*4+2];
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dst[i][ACOMP] = s[i*4+3];
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}
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}
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@@ -803,10 +803,10 @@ unpack_RGBA_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
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const GLhalfARB *s = (const GLhalfARB *) src;
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = _mesa_half_to_float(s[0]);
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dst[i][GCOMP] = _mesa_half_to_float(s[1]);
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dst[i][BCOMP] = _mesa_half_to_float(s[2]);
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dst[i][ACOMP] = _mesa_half_to_float(s[3]);
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dst[i][RCOMP] = _mesa_half_to_float(s[i*4+0]);
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dst[i][GCOMP] = _mesa_half_to_float(s[i*4+1]);
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dst[i][BCOMP] = _mesa_half_to_float(s[i*4+2]);
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dst[i][ACOMP] = _mesa_half_to_float(s[i*4+3]);
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}
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}
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@@ -816,9 +816,9 @@ unpack_RGB_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
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const GLfloat *s = (const GLfloat *) src;
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = s[0];
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dst[i][GCOMP] = s[1];
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dst[i][BCOMP] = s[2];
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dst[i][RCOMP] = s[i*3+0];
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dst[i][GCOMP] = s[i*3+1];
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dst[i][BCOMP] = s[i*3+2];
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dst[i][ACOMP] = 1.0F;
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}
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}
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