dri/nouveau: Some minor vertex submission fixes.
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@@ -254,7 +254,7 @@ get_scratch_vbo(GLcontext *ctx, unsigned size, struct nouveau_bo **bo,
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*/
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static inline unsigned
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get_max_vertices(GLcontext *ctx, const struct _mesa_index_buffer *ib,
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unsigned n)
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int n)
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{
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struct nouveau_render_state *render = to_render_state(ctx);
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@@ -244,17 +244,20 @@ vbo_choose_attrs(GLcontext *ctx, const struct gl_client_array **arrays)
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}
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static unsigned
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get_max_client_stride(GLcontext *ctx)
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get_max_client_stride(GLcontext *ctx, const struct gl_client_array **arrays)
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{
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struct nouveau_render_state *render = to_render_state(ctx);
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int i, s = 0;
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for (i = 0; i < render->attr_count; i++) {
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int attr = render->map[i];
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struct nouveau_array_state *a = &render->attrs[attr];
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if (attr >= 0 && !a->bo)
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s = MAX2(a->stride, s);
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if (attr >= 0) {
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const struct gl_client_array *a = arrays[attr];
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if (!_mesa_is_bufferobj(a->BufferObj))
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s = MAX2(a->StrideB, s);
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}
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}
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return s;
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@@ -275,14 +278,15 @@ vbo_maybe_split(GLcontext *ctx, const struct gl_client_array **arrays,
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{
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struct nouveau_context *nctx = to_nouveau_context(ctx);
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struct nouveau_render_state *render = to_render_state(ctx);
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unsigned pushbuf_avail = PUSHBUF_DWORDS - 2 * nctx->bo.count,
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unsigned pushbuf_avail = PUSHBUF_DWORDS - 2 * (nctx->bo.count +
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render->attr_count),
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vert_avail = get_max_vertices(ctx, NULL, pushbuf_avail),
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idx_avail = get_max_vertices(ctx, ib, pushbuf_avail);
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int stride;
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/* Try to keep client buffers smaller than the scratch BOs. */
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if (render->mode == VBO &&
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(stride = get_max_client_stride(ctx)))
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(stride = get_max_client_stride(ctx, arrays)))
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vert_avail = MIN2(vert_avail,
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RENDER_SCRATCH_SIZE / stride);
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@@ -371,8 +375,6 @@ vbo_draw_vbo(GLcontext *ctx, const struct gl_client_array **arrays,
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dispatch(ctx, start, delta, count);
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BATCH_END();
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}
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FIRE_RING(chan);
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}
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/* Immediate rendering path. */
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@@ -416,8 +418,6 @@ vbo_draw_imm(GLcontext *ctx, const struct gl_client_array **arrays,
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BATCH_END();
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}
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FIRE_RING(chan);
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}
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/* draw_prims entry point when we're doing hw-tnl. */
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