mesa: Use util_format_name().

This commit is contained in:
José Fonseca
2010-02-14 13:24:43 +00:00
parent 5784381b1e
commit d468791cc8
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -596,7 +596,7 @@ st_draw_vbo(GLcontext *ctx,
printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components);
printf("vlements[%d].format = %s\n", i, pf_name(velements[i].src_format));
printf("vlements[%d].format = %s\n", i, util_format_name(velements[i].src_format));
}
}
#endif
+1 -1
View File
@@ -85,7 +85,7 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo)
if (desc->layout == UTIL_FORMAT_LAYOUT_ARITH ||
desc->layout == UTIL_FORMAT_LAYOUT_ARRAY) {
#if 0
printf("%s\n", pf_name( format ) );
printf("%s\n", util_format_name( format ) );
#endif
/* Data type */