nvc0: add depth bounds test support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
@@ -177,6 +177,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
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case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
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case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
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case PIPE_CAP_DEPTH_BOUNDS_TEST:
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return 1;
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case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
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return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
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@@ -199,7 +200,6 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_VERTEXID_NOBASE:
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case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
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case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
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case PIPE_CAP_DEPTH_BOUNDS_TEST:
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return 0;
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case PIPE_CAP_VENDOR_ID:
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@@ -351,6 +351,13 @@ nvc0_zsa_state_create(struct pipe_context *pipe,
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SB_DATA (so, nvgl_comparison_op(cso->depth.func));
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}
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SB_IMMED_3D(so, DEPTH_BOUNDS_EN, cso->depth.bounds_test);
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if (cso->depth.bounds_test) {
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SB_BEGIN_3D(so, DEPTH_BOUNDS(0), 2);
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SB_DATA (so, fui(cso->depth.bounds_min));
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SB_DATA (so, fui(cso->depth.bounds_max));
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}
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if (cso->stencil[0].enabled) {
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SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
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SB_DATA (so, 1);
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@@ -29,7 +29,7 @@ struct nvc0_rasterizer_stateobj {
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struct nvc0_zsa_stateobj {
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struct pipe_depth_stencil_alpha_state pipe;
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int size;
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uint32_t state[26];
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uint32_t state[30];
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};
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struct nvc0_constbuf {
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