r300: setup vte according to inputs
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@@ -100,13 +100,19 @@ static void r300SetVertexFormat( GLcontext *ctx )
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RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
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RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
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vte = rmesa->hw.vte.cmd[1];
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vte &= ~(R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT);
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/* Important:
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*/
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if ( VB->NdcPtr != NULL ) {
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fprintf(stderr,"NDC NDC\n");
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VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
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vte |= R300_VTX_XY_FMT | R300_VTX_Z_FMT;
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}
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else {
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fprintf(stderr,"CLIPPY \n");
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VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
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vte |= R300_VTX_W0_FMT;
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}
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assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
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@@ -230,7 +236,7 @@ static void r300SetVertexFormat( GLcontext *ctx )
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RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset );
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vte = rmesa->hw.vte.cmd[1];
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R300_STATECHANGE(rmesa, vte);
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rmesa->hw.vte.cmd[1] = vte;
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rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size;
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