st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERS
because the code looks at the visual if there is a depth or stencil buffer before enabling depth or stencil, respectively. NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -153,7 +153,7 @@ update_depth_stencil_alpha(struct st_context *st)
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const struct st_tracked_state st_update_depth_stencil_alpha = {
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"st_update_depth_stencil", /* name */
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{ /* dirty */
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(_NEW_DEPTH|_NEW_STENCIL|_NEW_COLOR), /* mesa */
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(_NEW_DEPTH|_NEW_STENCIL|_NEW_COLOR|_NEW_BUFFERS),/* mesa */
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0, /* st */
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},
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update_depth_stencil_alpha /* update */
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