mesa: add KHR_no_error support for glStencilMaskSeparate()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset
2017-06-20 18:17:29 +02:00
parent 8ab0aaa350
commit d222e14ffa
3 changed files with 12 additions and 1 deletions
+1 -1
View File
@@ -5287,7 +5287,7 @@
<glx ignore="true"/>
</function>
<function name="StencilMaskSeparate" es2="2.0">
<function name="StencilMaskSeparate" es2="2.0" no_error="true">
<param name="face" type="GLenum"/>
<param name="mask" type="GLuint"/>
<glx ignore="true"/>
+8
View File
@@ -526,6 +526,14 @@ stencil_mask_separate(struct gl_context *ctx, GLenum face, GLuint mask)
/* OpenGL 2.0 */
void GLAPIENTRY
_mesa_StencilMaskSeparate_no_error(GLenum face, GLuint mask)
{
GET_CURRENT_CONTEXT(ctx);
stencil_mask_separate(ctx, face, mask);
}
void GLAPIENTRY
_mesa_StencilMaskSeparate(GLenum face, GLuint mask)
{
+3
View File
@@ -72,6 +72,9 @@ _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
extern void GLAPIENTRY
_mesa_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY
_mesa_StencilMaskSeparate_no_error(GLenum face, GLuint mask);
extern void GLAPIENTRY
_mesa_StencilMaskSeparate(GLenum face, GLuint mask);