nvc0: don't put text segment into bufctx

The text segment is shared among multiple contexts, while each one has
its own bufctx. So when reallocating the text segment, some contexts may
end up with stale values in their bufctx's. Instead limit the exposure
to the bufctx to within a single draw.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ilia Mirkin
2019-01-21 14:24:57 -05:00
parent 0907ae35ad
commit d1d2bb8c07
6 changed files with 16 additions and 13 deletions
@@ -423,6 +423,7 @@ void
nvc0_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
struct nvc0_screen *screen = nvc0->screen;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_program *cp = nvc0->compprog;
int ret;
@@ -463,12 +464,14 @@ nvc0_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
PUSH_DATA (push, (info->block[1] << 16) | info->block[0]);
PUSH_DATA (push, info->block[2]);
nouveau_pushbuf_space(push, 32, 2, 1);
PUSH_REFN(push, screen->text, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD);
if (unlikely(info->indirect)) {
struct nv04_resource *res = nv04_resource(info->indirect);
uint32_t offset = res->offset + info->indirect_offset;
unsigned macro = NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT;
nouveau_pushbuf_space(push, 16, 0, 1);
PUSH_REFN(push, res->bo, NOUVEAU_BO_RD | res->domain);
PUSH_DATA(push, NVC0_FIFO_PKHDR_1I(1, macro, 3));
nouveau_pushbuf_data(push, res->bo, offset,
@@ -449,11 +449,9 @@ nvc0_create(struct pipe_screen *pscreen, void *priv, unsigned ctxflags)
flags = NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD;
BCTX_REFN_bo(nvc0->bufctx_3d, 3D_TEXT, flags, screen->text);
BCTX_REFN_bo(nvc0->bufctx_3d, 3D_SCREEN, flags, screen->uniform_bo);
BCTX_REFN_bo(nvc0->bufctx_3d, 3D_SCREEN, flags, screen->txc);
if (screen->compute) {
BCTX_REFN_bo(nvc0->bufctx_cp, CP_TEXT, flags, screen->text);
BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->uniform_bo);
BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->txc);
}
@@ -831,16 +831,6 @@ nvc0_program_upload(struct nvc0_context *nvc0, struct nvc0_program *prog)
NOUVEAU_ERR("Error allocating TEXT area: %d\n", ret);
return false;
}
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEXT);
BCTX_REFN_bo(nvc0->bufctx_3d, 3D_TEXT,
NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD,
screen->text);
if (screen->compute) {
nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_TEXT);
BCTX_REFN_bo(nvc0->bufctx_cp, CP_TEXT,
NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD,
screen->text);
}
/* Re-upload the builtin function into the new code segment. */
nvc0_program_library_upload(nvc0);
@@ -1178,6 +1178,7 @@ nvc0_blitctx_post_blit(struct nvc0_blitctx *blit)
nvc0->cond_cond, nvc0->cond_mode);
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_VTX_TMP);
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEXT);
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_FB);
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(4, 0));
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(4, 1));
@@ -1200,6 +1201,7 @@ nvc0_blitctx_post_blit(struct nvc0_blitctx *blit)
static void
nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info)
{
struct nvc0_screen *screen = nvc0->screen;
struct nvc0_blitctx *blit = nvc0->blit;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct pipe_resource *src = info->src.resource;
@@ -1301,6 +1303,8 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info)
BCTX_REFN_bo(nvc0->bufctx_3d, 3D_VTX_TMP,
NOUVEAU_BO_GART | NOUVEAU_BO_RD, vtxbuf_bo);
BCTX_REFN_bo(nvc0->bufctx_3d, 3D_TEXT,
NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD, screen->text);
nouveau_pushbuf_validate(push);
BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(0)), 4);
@@ -919,6 +919,7 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
struct nvc0_context *nvc0 = nvc0_context(pipe);
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nvc0_screen *screen = nvc0->screen;
unsigned vram_domain = NV_VRAM_DOMAIN(&screen->base);
int s;
/* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */
@@ -982,6 +983,9 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
resident->flags);
}
BCTX_REFN_bo(nvc0->bufctx_3d, 3D_TEXT, vram_domain | NOUVEAU_BO_RD,
screen->text);
nvc0_state_validate_3d(nvc0, ~0);
if (nvc0->vertprog->vp.need_draw_parameters && !info->indirect) {
@@ -1092,6 +1096,7 @@ cleanup:
nouveau_pushbuf_bufctx(push, NULL);
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEXT);
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_IDX);
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_BINDLESS);
}
@@ -696,6 +696,7 @@ void
nve4_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
struct nvc0_screen *screen = nvc0->screen;
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
void *desc;
uint64_t desc_gpuaddr;
@@ -769,6 +770,8 @@ nve4_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
}
/* upload descriptor and flush */
nouveau_pushbuf_space(push, 32, 1, 0);
PUSH_REFN(push, screen->text, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_RD);
BEGIN_NVC0(push, NVE4_CP(LAUNCH_DESC_ADDRESS), 1);
PUSH_DATA (push, desc_gpuaddr >> 8);
BEGIN_NVC0(push, NVE4_CP(LAUNCH), 1);