nouveau: Use nir_lower_doubles instead of lower_fmod64 on nvc0.
We currently have two duplicate mechanisms for lowering fmod@64. One is a nir_opt_algebraic rule keyed off of options->lower_fmod64, and the other is nir_lower_doubles, which offers a full gamut of fp64 lowering. The latter works slightly better in some corner cases, so I'm trying to eliminate lower_fmod64 and drop the redundancy. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -906,7 +906,6 @@ static const nir_shader_compiler_options nir_options = {
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.lower_fsat = false,
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.lower_fsqrt = false, // TODO: only before gm200
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.lower_fmod32 = true,
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.lower_fmod64 = true,
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.lower_bitfield_extract = false,
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.lower_bitfield_extract_to_shifts = false,
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.lower_bitfield_insert = false,
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@@ -955,7 +954,7 @@ static const nir_shader_compiler_options nir_options = {
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.lower_mul_2x32_64 = true, // TODO
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.max_unroll_iterations = 32,
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.lower_int64_options = nir_lower_divmod64, // TODO
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.lower_doubles_options = 0, // TODO
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.lower_doubles_options = nir_lower_dmod, // TODO
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};
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static const void *
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