nouveau: Use nir_lower_doubles instead of lower_fmod64 on nvc0.

We currently have two duplicate mechanisms for lowering fmod@64.
One is a nir_opt_algebraic rule keyed off of options->lower_fmod64,
and the other is nir_lower_doubles, which offers a full gamut of
fp64 lowering.  The latter works slightly better in some corner cases,
so I'm trying to eliminate lower_fmod64 and drop the redundancy.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Kenneth Graunke
2019-06-03 11:43:38 -07:00
parent fa56a3795f
commit d13059f4d5
@@ -906,7 +906,6 @@ static const nir_shader_compiler_options nir_options = {
.lower_fsat = false,
.lower_fsqrt = false, // TODO: only before gm200
.lower_fmod32 = true,
.lower_fmod64 = true,
.lower_bitfield_extract = false,
.lower_bitfield_extract_to_shifts = false,
.lower_bitfield_insert = false,
@@ -955,7 +954,7 @@ static const nir_shader_compiler_options nir_options = {
.lower_mul_2x32_64 = true, // TODO
.max_unroll_iterations = 32,
.lower_int64_options = nir_lower_divmod64, // TODO
.lower_doubles_options = 0, // TODO
.lower_doubles_options = nir_lower_dmod, // TODO
};
static const void *