i915g: Reorg vbuf code a bit

This commit is contained in:
Jakob Bornecrantz
2009-09-08 21:50:32 +01:00
committed by Jakob Bornecrantz
parent 547b726484
commit d112132840
+61 -36
View File
@@ -77,12 +77,12 @@ struct i915_vbuf_render {
size_t vbo_size;
size_t vbo_offset;
void *vbo_ptr;
size_t vbo_alloc_size;
size_t vbo_max_used;
/* stuff for the pool */
struct util_fifo *pool_fifo;
unsigned pool_used;
unsigned pool_buffer_size;
boolean pool_not_used;
};
@@ -111,6 +111,55 @@ i915_vbuf_render_get_vertex_info(struct vbuf_render *render)
return &i915->current.vertex_info;
}
static boolean
i915_vbuf_render_reserve(struct i915_vbuf_render *i915_render, size_t size)
{
struct i915_context *i915 = i915_render->i915;
if (i915_render->vbo_size < size + i915_render->vbo_offset)
return FALSE;
if (i915->vbo_flushed)
return FALSE;
return TRUE;
}
static void
i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size)
{
struct i915_context *i915 = i915_render->i915;
struct intel_winsys *iws = i915->iws;
if (i915_render->vbo) {
if (i915_render->pool_not_used)
iws->buffer_destroy(iws, i915_render->vbo);
else
u_fifo_add(i915_render->pool_fifo, i915_render->vbo);
i915_render->vbo = NULL;
}
i915->vbo_flushed = 0;
i915_render->vbo_size = MAX2(size, i915_render->pool_buffer_size);
i915_render->vbo_offset = 0;
if (i915_render->vbo_size != i915_render->pool_buffer_size) {
i915_render->pool_not_used = TRUE;
i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size, 64,
INTEL_NEW_VERTEX);
} else {
i915_render->pool_not_used = FALSE;
if (i915_render->pool_used >= 2) {
FLUSH_BATCH(NULL);
i915->vbo_flushed = 0;
i915_render->pool_used = 0;
}
u_fifo_pop(i915_render->pool_fifo, (void**)&i915_render->vbo);
}
}
static boolean
i915_vbuf_render_allocate_vertices(struct vbuf_render *render,
ushort vertex_size,
@@ -118,44 +167,17 @@ i915_vbuf_render_allocate_vertices(struct vbuf_render *render,
{
struct i915_vbuf_render *i915_render = i915_vbuf_render(render);
struct i915_context *i915 = i915_render->i915;
struct intel_winsys *iws = i915->iws;
size_t size = (size_t)vertex_size * (size_t)nr_vertices;
/* FIXME: handle failure */
assert(!i915->vbo);
if (i915_render->vbo_size > size + i915_render->vbo_offset && !i915->vbo_flushed) {
} else {
if (!i915_vbuf_render_reserve(i915_render, size)) {
if (i915->vbo_flushed)
i915_render->pool_used = 0;
i915->vbo_flushed = 0;
if (i915_render->vbo) {
if (i915_render->pool_not_used)
iws->buffer_destroy(iws, i915_render->vbo);
else
u_fifo_add(i915_render->pool_fifo, i915_render->vbo);
i915_render->vbo = NULL;
}
}
if (!i915_render->vbo) {
i915_render->vbo_size = MAX2(size, i915_render->vbo_alloc_size);
i915_render->vbo_offset = 0;
if (i915_render->vbo_size != i915_render->vbo_alloc_size) {
i915_render->pool_not_used = TRUE;
i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size, 64,
INTEL_NEW_VERTEX);
} else {
i915_render->pool_not_used = FALSE;
if (i915_render->pool_used >= 2) {
FLUSH_BATCH(NULL);
i915->vbo_flushed = 0;
i915_render->pool_used = 0;
}
u_fifo_pop(i915_render->pool_fifo, (void**)&i915_render->vbo);
}
i915_vbuf_render_new_buf(i915_render, size);
}
i915_render->vertex_size = vertex_size;
@@ -548,21 +570,24 @@ i915_vbuf_render_create(struct i915_context *i915)
i915_render->base.release_vertices = i915_vbuf_render_release_vertices;
i915_render->base.destroy = i915_vbuf_render_destroy;
i915_render->vbo_alloc_size = 128 * 4096;
i915_render->vbo_size = i915_render->vbo_alloc_size;
i915_render->vbo = NULL;
i915_render->vbo_size = 0;
i915_render->vbo_offset = 0;
i915_render->pool_used = FALSE;
i915_render->pool_buffer_size = 128 * 4096;
i915_render->pool_fifo = u_fifo_create(6);
for (i = 0; i < 6; i++)
u_fifo_add(i915_render->pool_fifo,
iws->buffer_create(iws, i915_render->vbo_size, 64,
iws->buffer_create(iws, i915_render->pool_buffer_size, 64,
INTEL_NEW_VERTEX));
u_fifo_pop(i915_render->pool_fifo, (void**)&i915_render->vbo);
i915_render->pool_used = 1;
#if 0
/* TODO JB: is this realy needed? */
i915_render->vbo_ptr = iws->buffer_map(iws, i915_render->vbo, TRUE);
iws->buffer_unmap(iws, i915_render->vbo);
#endif
return &i915_render->base;
}