polygon offset changes; added Visual->MRD field

This commit is contained in:
Brian Paul
2000-10-21 00:02:47 +00:00
parent d475730357
commit d0d7d62120
2 changed files with 5 additions and 2 deletions
+3 -1
View File
@@ -1,4 +1,4 @@
/* $Id: context.c,v 1.93 2000/10/20 19:54:49 brianp Exp $ */
/* $Id: context.c,v 1.94 2000/10/21 00:02:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -295,6 +295,7 @@ _mesa_initialize_visual( GLvisual *vis,
vis->DepthMax = 0xffffffff;
vis->DepthMaxF = (GLfloat) vis->DepthMax;
}
vis->MRD = 1; /* XXX temporary value */
return GL_TRUE;
}
@@ -1157,6 +1158,7 @@ init_attrib_groups( GLcontext *ctx )
ctx->Polygon.StippleFlag = GL_FALSE;
ctx->Polygon.OffsetFactor = 0.0F;
ctx->Polygon.OffsetUnits = 0.0F;
ctx->Polygon.OffsetMRD = 0.0F;
ctx->Polygon.OffsetPoint = GL_FALSE;
ctx->Polygon.OffsetLine = GL_FALSE;
ctx->Polygon.OffsetFill = GL_FALSE;
+2 -1
View File
@@ -1,4 +1,4 @@
/* $Id: polygon.c,v 1.12 2000/09/26 20:53:53 brianp Exp $ */
/* $Id: polygon.c,v 1.13 2000/10/21 00:02:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -178,6 +178,7 @@ _mesa_PolygonOffset( GLfloat factor, GLfloat units )
ctx->Polygon.OffsetFactor = factor;
ctx->Polygon.OffsetUnits = units;
ctx->Polygon.OffsetMRD = units * ctx->Visual.MRD;
}