st/nine: Introduce failure handling for shader parsing.
Instead of crashing on buggy shaders, we should return an error. This patch introduces this behaviour in the case of invalid constant access Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com> Signed-off-by: Axel Davy <axel.davy@ens.fr>
This commit is contained in:
@@ -495,6 +495,7 @@ struct shader_translator
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struct sm1_local_const lconstb[NINE_MAX_CONST_B];
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boolean indirect_const_access;
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boolean failure;
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struct nine_shader_info *info;
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@@ -504,6 +505,8 @@ struct shader_translator
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#define IS_VS (tx->processor == TGSI_PROCESSOR_VERTEX)
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#define IS_PS (tx->processor == TGSI_PROCESSOR_FRAGMENT)
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#define FAILURE_VOID(cond) if ((cond)) {tx->failure=1;return;}
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static void
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sm1_read_semantic(struct shader_translator *, struct sm1_semantic *);
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@@ -523,7 +526,10 @@ static boolean
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tx_lconstf(struct shader_translator *tx, struct ureg_src *src, INT index)
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{
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INT i;
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assert(index >= 0 && index < (NINE_MAX_CONST_F * 2));
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if (index < 0 || index >= (NINE_MAX_CONST_F * 2)) {
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tx->failure = TRUE;
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return FALSE;
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}
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for (i = 0; i < tx->num_lconstf; ++i) {
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if (tx->lconstf[i].idx == index) {
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*src = tx->lconstf[i].reg;
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@@ -535,7 +541,10 @@ tx_lconstf(struct shader_translator *tx, struct ureg_src *src, INT index)
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static boolean
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tx_lconsti(struct shader_translator *tx, struct ureg_src *src, INT index)
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{
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assert(index >= 0 && index < NINE_MAX_CONST_I);
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if (index < 0 || index >= NINE_MAX_CONST_I) {
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tx->failure = TRUE;
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return FALSE;
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}
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if (tx->lconsti[index].idx == index)
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*src = tx->lconsti[index].reg;
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return tx->lconsti[index].idx == index;
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@@ -543,7 +552,10 @@ tx_lconsti(struct shader_translator *tx, struct ureg_src *src, INT index)
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static boolean
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tx_lconstb(struct shader_translator *tx, struct ureg_src *src, INT index)
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{
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assert(index >= 0 && index < NINE_MAX_CONST_B);
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if (index < 0 || index >= NINE_MAX_CONST_B) {
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tx->failure = TRUE;
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return FALSE;
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}
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if (tx->lconstb[index].idx == index)
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*src = tx->lconstb[index].reg;
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return tx->lconstb[index].idx == index;
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@@ -555,7 +567,7 @@ tx_set_lconstf(struct shader_translator *tx, INT index, float f[4])
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unsigned n;
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/* Anno1404 sets out of range constants. */
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assert(index >= 0 && index < (NINE_MAX_CONST_F * 2));
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FAILURE_VOID(index < 0 || index >= (NINE_MAX_CONST_F * 2))
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if (index >= NINE_MAX_CONST_F)
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WARN("lconstf index %i too high, indirect access won't work\n", index);
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@@ -579,7 +591,7 @@ tx_set_lconstf(struct shader_translator *tx, INT index, float f[4])
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static void
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tx_set_lconsti(struct shader_translator *tx, INT index, int i[4])
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{
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assert(index >= 0 && index < NINE_MAX_CONST_I);
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FAILURE_VOID(index < 0 || index >= NINE_MAX_CONST_I)
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tx->lconsti[index].idx = index;
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tx->lconsti[index].reg = tx->native_integers ?
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ureg_imm4i(tx->ureg, i[0], i[1], i[2], i[3]) :
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@@ -588,7 +600,7 @@ tx_set_lconsti(struct shader_translator *tx, INT index, int i[4])
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static void
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tx_set_lconstb(struct shader_translator *tx, INT index, BOOL b)
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{
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assert(index >= 0 && index < NINE_MAX_CONST_B);
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FAILURE_VOID(index < 0 || index >= NINE_MAX_CONST_B)
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tx->lconstb[index].idx = index;
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tx->lconstb[index].reg = tx->native_integers ?
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ureg_imm1u(tx->ureg, b ? 0xffffffff : 0) :
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@@ -598,7 +610,10 @@ tx_set_lconstb(struct shader_translator *tx, INT index, BOOL b)
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static INLINE struct ureg_dst
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tx_scratch(struct shader_translator *tx)
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{
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assert(tx->num_scratch < Elements(tx->regs.t));
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if (tx->num_scratch >= Elements(tx->regs.t)) {
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tx->failure = TRUE;
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return tx->regs.t[0];
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}
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if (ureg_dst_is_undef(tx->regs.t[tx->num_scratch]))
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tx->regs.t[tx->num_scratch] = ureg_DECL_local_temporary(tx->ureg);
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return tx->regs.t[tx->num_scratch++];
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@@ -3097,10 +3112,17 @@ nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info)
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ureg_property(tx->ureg, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER, TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
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}
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while (!sm1_parse_eof(tx))
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while (!sm1_parse_eof(tx) && !tx->failure)
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sm1_parse_instruction(tx);
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tx->parse++; /* for byte_size */
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if (tx->failure) {
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ERR("Encountered buggy shader\n");
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ureg_destroy(tx->ureg);
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hr = D3DERR_INVALIDCALL;
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goto out;
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}
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if (IS_PS && (tx->version.major < 2) && tx->num_temp) {
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ureg_MOV(tx->ureg, ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_COLOR, 0),
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ureg_src(tx->regs.r[0]));
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