mesa: Add GL_ARB_sparse_buffer boilerplate

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle
2017-02-02 20:47:31 +01:00
parent a0970de839
commit d085c7ce7c
8 changed files with 59 additions and 0 deletions
+30
View File
@@ -0,0 +1,30 @@
<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_ARB_sparse_buffer" number="172">
<function name="BufferPageCommitmentARB">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
<param name="commit" type="GLboolean"/>
</function>
<!-- Only with GL_EXT_direct_state_access: glNamedBufferPageCommitmentEXT -->
<!-- Only with GL_ARB_direct_state_access -->
<function name="NamedBufferPageCommitmentARB">
<param name="buffer" type="GLuint"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
<param name="commit" type="GLboolean"/>
</function>
<enum name="SPARSE_STORAGE_BIT_ARB" value="0x0400"/>
<enum name="SPARSE_BUFFER_PAGE_SIZE_ARB" value="0x82F8"/>
</category>
</OpenGLAPI>
+1
View File
@@ -164,6 +164,7 @@ API_XML = \
ARB_shader_image_load_store.xml \
ARB_shader_subroutine.xml \
ARB_shader_storage_buffer_object.xml \
ARB_sparse_buffer.xml \
ARB_sync.xml \
ARB_tessellation_shader.xml \
ARB_texture_barrier.xml \
+3
View File
@@ -8314,6 +8314,9 @@
<!-- ARB extension 171 -->
<xi:include href="ARB_pipeline_statistics_query.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- ARB extension 172 -->
<xi:include href="ARB_sparse_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<category name="es3.2">
<!-- This should be in es_EXT, but this file is included first and
the alias doesn't work otherwise. -->
+12
View File
@@ -4043,3 +4043,15 @@ _mesa_InvalidateBufferData(GLuint buffer)
if (ctx->Driver.InvalidateBufferSubData)
ctx->Driver.InvalidateBufferSubData(ctx, bufObj, 0, bufObj->Size);
}
void GLAPIENTRY
_mesa_BufferPageCommitmentARB(GLenum target, GLintptr offset, GLsizeiptr size,
GLboolean commit)
{
}
void GLAPIENTRY
_mesa_NamedBufferPageCommitmentARB(GLuint buffer, GLintptr offset,
GLsizeiptr size, GLboolean commit)
{
}
+7
View File
@@ -348,5 +348,12 @@ _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
void GLAPIENTRY
_mesa_InvalidateBufferData(GLuint buffer);
void GLAPIENTRY
_mesa_BufferPageCommitmentARB(GLenum target, GLintptr offset, GLsizeiptr size,
GLboolean commit);
void GLAPIENTRY
_mesa_NamedBufferPageCommitmentARB(GLuint buffer, GLintptr offset,
GLsizeiptr size, GLboolean commit);
#endif
+1
View File
@@ -125,6 +125,7 @@ EXT(ARB_shading_language_100 , dummy_true
EXT(ARB_shading_language_420pack , ARB_shading_language_420pack , GLL, GLC, x , x , 2011)
EXT(ARB_shading_language_packing , ARB_shading_language_packing , GLL, GLC, x , x , 2011)
EXT(ARB_shadow , ARB_shadow , GLL, x , x , x , 2001)
EXT(ARB_sparse_buffer , ARB_sparse_buffer , GLL, GLC, x , x , 2014)
EXT(ARB_stencil_texturing , ARB_stencil_texturing , GLL, GLC, x , x , 2012)
EXT(ARB_sync , ARB_sync , GLL, GLC, x , x , 2003)
EXT(ARB_tessellation_shader , ARB_tessellation_shader , x , GLC, x , x , 2009)
+1
View File
@@ -3905,6 +3905,7 @@ struct gl_extensions
GLboolean ARB_shading_language_packing;
GLboolean ARB_shading_language_420pack;
GLboolean ARB_shadow;
GLboolean ARB_sparse_buffer;
GLboolean ARB_stencil_texturing;
GLboolean ARB_sync;
GLboolean ARB_tessellation_shader;
+4
View File
@@ -961,6 +961,10 @@ const struct function common_desktop_functions_possible[] = {
/* GL_KHR_blend_equation_advanced */
{ "glBlendBarrierKHR", 20, -1 },
/* GL_ARB_sparse_buffer */
{ "glBufferPageCommitmentARB", 43, -1 },
{ "glNamedBufferPageCommitmentARB", 43, -1 },
{ NULL, 0, -1 }
};