mesa/st: take ownership rather than adding reference for new renderbuffers

This avoids locking in the reference calls and fixes a leak after the
RefCount initialisation was change from 0 to 1.

Fixes: 32141e53d1 (mesa: tidy up renderbuffer RefCount initialisation)

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Bartosz Tomczyk <bartosz.tomczyk86@gmail.com>
This commit is contained in:
Timothy Arceri
2017-04-08 10:54:56 +10:00
parent d9fe82fe41
commit d0791ac2ed
+13 -5
View File
@@ -312,13 +312,21 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
return FALSE;
if (idx != BUFFER_DEPTH) {
_mesa_add_renderbuffer(&stfb->Base, idx, rb);
_mesa_add_renderbuffer_without_ref(&stfb->Base, idx, rb);
return TRUE;
}
else {
if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0))
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb);
if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1))
bool rb_ownership_taken = false;
if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) {
_mesa_add_renderbuffer_without_ref(&stfb->Base, BUFFER_DEPTH, rb);
rb_ownership_taken = true;
}
if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
if (rb_ownership_taken)
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb);
else
_mesa_add_renderbuffer_without_ref(&stfb->Base, BUFFER_STENCIL, rb);
}
return TRUE;