radeonsi/gfx10: mask DCC tile swizzle by alignment

DCC alignment can be less than the alignment of the main surface. In that
case, the DCC tile swizzle needs to be masked accordingly. Should have no
impact on pre-gfx10.

Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Nicolai Hähnle
2018-07-23 09:47:19 +02:00
committed by Marek Olšák
parent 1666ee183e
commit d028440f57
2 changed files with 7 additions and 2 deletions
@@ -351,7 +351,9 @@ void si_set_mutable_tex_desc_fields(struct si_screen *sscreen,
assert(base_level_info->mode == RADEON_SURF_MODE_2D);
}
meta_va |= (uint32_t)tex->surface.tile_swizzle << 8;
unsigned dcc_tile_swizzle = tex->surface.tile_swizzle << 8;
dcc_tile_swizzle &= tex->surface.dcc_alignment - 1;
meta_va |= dcc_tile_swizzle;
} else if (vi_tc_compat_htile_enabled(tex, first_level)) {
meta_va = tex->buffer.gpu_address + tex->htile_offset;
}
+4 -1
View File
@@ -3194,7 +3194,10 @@ static void si_emit_framebuffer_state(struct si_context *sctx)
cb_dcc_base = ((!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) +
tex->dcc_offset) >> 8;
cb_dcc_base |= tex->surface.tile_swizzle;
unsigned dcc_tile_swizzle = tex->surface.tile_swizzle;
dcc_tile_swizzle &= (tex->surface.dcc_alignment - 1) >> 8;
cb_dcc_base |= dcc_tile_swizzle;
}
if (sctx->chip_class >= GFX10) {