ac/nir,radeonsi: add ac_shader_abi::load_ubo

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle
2017-05-20 17:19:50 +02:00
parent 220ed150bc
commit d007919d99
3 changed files with 19 additions and 0 deletions
+3
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@@ -2454,6 +2454,9 @@ static LLVMValueRef visit_load_ubo_buffer(struct ac_nir_context *ctx,
LLVMValueRef offset = get_src(ctx, instr->src[1]);
int num_components = instr->num_components;
if (ctx->abi->load_ubo)
rsrc = ctx->abi->load_ubo(ctx->abi, rsrc);
if (instr->dest.ssa.bit_size == 64)
num_components *= 2;
+2
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@@ -46,6 +46,8 @@ struct ac_shader_abi {
void (*emit_outputs)(struct ac_shader_abi *abi,
unsigned max_outputs,
LLVMValueRef *addrs);
LLVMValueRef (*load_ubo)(struct ac_shader_abi *abi, LLVMValueRef index);
};
#endif /* AC_SHADER_ABI_H */
+14
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@@ -1776,6 +1776,18 @@ static LLVMValueRef load_const_buffer_desc(struct si_shader_context *ctx, int i)
LLVMConstInt(ctx->i32, si_get_constbuf_slot(i), 0));
}
static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
LLVMValueRef ptr = LLVMGetParam(ctx->main_fn, ctx->param_const_and_shader_buffers);
index = si_llvm_bound_index(ctx, index, ctx->num_const_buffers);
index = LLVMBuildAdd(ctx->gallivm.builder, index,
LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS, 0), "");
return ac_build_indexed_load_const(&ctx->ac, ptr, index);
}
static LLVMValueRef fetch_constant(
struct lp_build_tgsi_context *bld_base,
const struct tgsi_full_src_register *reg,
@@ -5609,6 +5621,8 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
return false;
}
ctx->abi.load_ubo = load_ubo;
create_function(ctx);
preload_ring_buffers(ctx);