nv50: fix symbol table memory leak
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@@ -343,6 +343,9 @@ nv50_program_translate(struct nv50_program *prog, uint16_t chipset)
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NOUVEAU_ERR("shader translation failed: %i\n", ret);
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goto out;
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}
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if (info->bin.syms) /* we don't need them yet */
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FREE(info->bin.syms);
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prog->code = info->bin.code;
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prog->code_size = info->bin.codeSize;
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prog->fixups = info->bin.relocData;
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