mesa: Add infrastructure for ARB_shading_language_420pack.
v2 [mattst88] - Split infrastructure into separate patch. - Add preprocessor #define. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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committed by
Matt Turner
parent
bfa8d21759
commit
cf7f424e18
@@ -1242,6 +1242,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
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if (extensions->AMD_vertex_shader_layer)
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add_builtin_define(parser, "GL_AMD_vertex_shader_layer", 1);
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if (extensions->ARB_shading_language_420pack)
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add_builtin_define(parser, "GL_ARB_shading_language_420pack", 1);
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}
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}
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@@ -479,6 +479,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
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EXT(OES_standard_derivatives, false, false, true, false, true, OES_standard_derivatives),
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EXT(ARB_texture_cube_map_array, true, false, true, true, false, ARB_texture_cube_map_array),
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EXT(ARB_shading_language_packing, true, false, true, true, false, ARB_shading_language_packing),
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EXT(ARB_shading_language_420pack, true, true, true, true, false, ARB_shading_language_420pack),
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EXT(ARB_texture_multisample, true, false, true, true, false, ARB_texture_multisample),
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EXT(ARB_texture_query_lod, false, false, true, true, false, ARB_texture_query_lod),
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EXT(ARB_gpu_shader5, true, true, true, true, false, ARB_gpu_shader5),
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@@ -288,6 +288,8 @@ struct _mesa_glsl_parse_state {
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bool ARB_gpu_shader5_warn;
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bool AMD_vertex_shader_layer_enable;
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bool AMD_vertex_shader_layer_warn;
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bool ARB_shading_language_420pack_enable;
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bool ARB_shading_language_420pack_warn;
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/*@}*/
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/** Extensions supported by the OpenGL implementation. */
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@@ -126,6 +126,7 @@ static const struct extension extension_table[] = {
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{ "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
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{ "GL_ARB_shading_language_100", o(ARB_shading_language_100), GLL, 2003 },
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{ "GL_ARB_shading_language_packing", o(ARB_shading_language_packing), GL, 2011 },
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{ "GL_ARB_shading_language_420pack", o(ARB_shading_language_420pack), GL, 2011 },
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{ "GL_ARB_shadow", o(ARB_shadow), GLL, 2001 },
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{ "GL_ARB_sync", o(ARB_sync), GL, 2003 },
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{ "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 2000 },
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@@ -3022,6 +3022,7 @@ struct gl_extensions
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GLboolean ARB_shader_texture_lod;
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GLboolean ARB_shading_language_100;
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GLboolean ARB_shading_language_packing;
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GLboolean ARB_shading_language_420pack;
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GLboolean ARB_shadow;
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GLboolean ARB_sync;
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GLboolean ARB_texture_border_clamp;
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