intel: Count fragments in our blitter-based glBitmap() path.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59440 Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -259,14 +259,15 @@ do_blit_bitmap( struct gl_context *ctx,
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* Have to translate destination coordinates back into source
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* coordinates.
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*/
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if (get_bitmap_rect(bitmap_width, bitmap_height, unpack,
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bitmap,
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-orig_dstx + (dstx + px),
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-orig_dsty + y_flip(fb, dsty + py, h),
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w, h,
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(GLubyte *)stipple,
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8,
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_mesa_is_winsys_fbo(fb)) == 0)
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int count = get_bitmap_rect(bitmap_width, bitmap_height, unpack,
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bitmap,
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-orig_dstx + (dstx + px),
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-orig_dsty + y_flip(fb, dsty + py, h),
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w, h,
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(GLubyte *)stipple,
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8,
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_mesa_is_winsys_fbo(fb));
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if (count == 0)
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continue;
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if (!intelEmitImmediateColorExpandBlit(intel,
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@@ -284,6 +285,9 @@ do_blit_bitmap( struct gl_context *ctx,
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logic_op)) {
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return false;
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}
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if (ctx->Query.CurrentOcclusionObject)
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ctx->Query.CurrentOcclusionObject->Result += count;
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}
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}
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out:
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