r300: Indented both copies of radeon_span.[ch] in preparation for merging.
This commit is contained in:
@@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <unistd.h>
|
||||
#include "glheader.h"
|
||||
#include "imports.h"
|
||||
@@ -51,10 +52,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#include "drirenderbuffer.h"
|
||||
|
||||
|
||||
#define DBG 0
|
||||
|
||||
|
||||
/*
|
||||
* Note that all information needed to access pixels in a renderbuffer
|
||||
* should be obtained through the gl_renderbuffer parameter, not per-context
|
||||
@@ -85,8 +84,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#define HW_UNLOCK()
|
||||
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* Color buffer
|
||||
*/
|
||||
@@ -101,7 +98,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 2)
|
||||
#include "spantmp2.h"
|
||||
|
||||
|
||||
/* 32 bit, ARGB8888 color spanline and pixel functions
|
||||
*/
|
||||
#define SPANTMP_PIXEL_FMT GL_BGRA
|
||||
@@ -112,7 +108,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 4)
|
||||
#include "spantmp2.h"
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* Depth buffer
|
||||
*/
|
||||
@@ -127,59 +122,52 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
* too...
|
||||
*/
|
||||
|
||||
static GLuint
|
||||
radeon_mba_z32( const driRenderbuffer *drb, GLint x, GLint y )
|
||||
static GLuint radeon_mba_z32(const driRenderbuffer * drb, GLint x, GLint y)
|
||||
{
|
||||
GLuint pitch = drb->pitch;
|
||||
if (1 /*|| drb->depthHasSurface */) {
|
||||
return 4 * (x + y * pitch);
|
||||
}
|
||||
else {
|
||||
GLuint ba, address = 0; /* a[0..1] = 0 */
|
||||
GLuint pitch = drb->pitch;
|
||||
if (1 /*|| drb->depthHasSurface */ ) {
|
||||
return 4 * (x + y * pitch);
|
||||
} else {
|
||||
GLuint ba, address = 0; /* a[0..1] = 0 */
|
||||
|
||||
ba = (y / 8) * (pitch / 8) + (x / 8);
|
||||
ba = (y / 8) * (pitch / 8) + (x / 8);
|
||||
|
||||
address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */
|
||||
address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */
|
||||
address |=
|
||||
(((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */
|
||||
address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
|
||||
address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */
|
||||
address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */
|
||||
address |= (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */
|
||||
address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
|
||||
|
||||
address |= (y & 0x8) << 7; /* a[10] = y[3] */
|
||||
address |=
|
||||
(((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */
|
||||
address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
|
||||
address |= (y & 0x8) << 7; /* a[10] = y[3] */
|
||||
address |= (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */
|
||||
address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
|
||||
|
||||
return address;
|
||||
}
|
||||
return address;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static INLINE GLuint
|
||||
radeon_mba_z16( const driRenderbuffer *drb, GLint x, GLint y )
|
||||
radeon_mba_z16(const driRenderbuffer * drb, GLint x, GLint y)
|
||||
{
|
||||
GLuint pitch = drb->pitch;
|
||||
if (1 /*|| drb->depthHasSurface */) {
|
||||
return 2 * (x + y * pitch);
|
||||
}
|
||||
else {
|
||||
GLuint ba, address = 0; /* a[0] = 0 */
|
||||
GLuint pitch = drb->pitch;
|
||||
if (1 /*|| drb->depthHasSurface */ ) {
|
||||
return 2 * (x + y * pitch);
|
||||
} else {
|
||||
GLuint ba, address = 0; /* a[0] = 0 */
|
||||
|
||||
ba = (y / 16) * (pitch / 32) + (x / 32);
|
||||
ba = (y / 16) * (pitch / 32) + (x / 32);
|
||||
|
||||
address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */
|
||||
address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */
|
||||
address |= (x & 0x8) << 4; /* a[7] = x[3] */
|
||||
address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
|
||||
address |= (y & 0x8) << 7; /* a[10] = y[3] */
|
||||
address |= ((x & 0x10) ^ (y & 0x10)) << 7;/* a[11] = x[4] ^ y[4] */
|
||||
address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
|
||||
address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */
|
||||
address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */
|
||||
address |= (x & 0x8) << 4; /* a[7] = x[3] */
|
||||
address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
|
||||
address |= (y & 0x8) << 7; /* a[10] = y[3] */
|
||||
address |= ((x & 0x10) ^ (y & 0x10)) << 7; /* a[11] = x[4] ^ y[4] */
|
||||
address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
|
||||
|
||||
return address;
|
||||
}
|
||||
return address;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* 16-bit depth buffer functions
|
||||
*/
|
||||
#define WRITE_DEPTH( _x, _y, d ) \
|
||||
@@ -191,7 +179,6 @@ radeon_mba_z16( const driRenderbuffer *drb, GLint x, GLint y )
|
||||
#define TAG(x) radeon##x##_z16
|
||||
#include "depthtmp.h"
|
||||
|
||||
|
||||
/* 24 bit depth, 8 bit stencil depthbuffer functions
|
||||
*
|
||||
* Careful: It looks like the R300 uses ZZZS byte order while the R200
|
||||
@@ -215,7 +202,6 @@ do { \
|
||||
#define TAG(x) radeon##x##_z24_s8
|
||||
#include "depthtmp.h"
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* Stencil buffer
|
||||
*/
|
||||
@@ -241,84 +227,79 @@ do { \
|
||||
#define TAG(x) radeon##x##_z24_s8
|
||||
#include "stenciltmp.h"
|
||||
|
||||
|
||||
|
||||
/* Move locking out to get reasonable span performance (10x better
|
||||
* than doing this in HW_LOCK above). WaitForIdle() is the main
|
||||
* culprit.
|
||||
*/
|
||||
|
||||
static void radeonSpanRenderStart( GLcontext *ctx )
|
||||
static void radeonSpanRenderStart(GLcontext * ctx)
|
||||
{
|
||||
radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
|
||||
{
|
||||
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
|
||||
|
||||
static int first = 1;
|
||||
r300ContextPtr r300 = (r300ContextPtr)rmesa;
|
||||
|
||||
r300ContextPtr r300 = (r300ContextPtr) rmesa;
|
||||
|
||||
if (first) {
|
||||
r300->span_dlocking = getenv("R300_SPAN_DISABLE_LOCKING") ? 1 : 0;
|
||||
r300->span_dlocking =
|
||||
getenv("R300_SPAN_DISABLE_LOCKING") ? 1 : 0;
|
||||
if (r300->span_dlocking == 0) {
|
||||
fprintf(stderr, "Try R300_SPAN_DISABLE_LOCKING env var if this hangs.\n");
|
||||
fprintf(stderr,
|
||||
"Try R300_SPAN_DISABLE_LOCKING env var if this hangs.\n");
|
||||
fflush(stderr);
|
||||
sleep(1);
|
||||
}
|
||||
first = 0;
|
||||
}
|
||||
|
||||
|
||||
if (r300->span_dlocking) {
|
||||
r300Flush(ctx);
|
||||
LOCK_HARDWARE( rmesa );
|
||||
radeonWaitForIdleLocked( rmesa );
|
||||
UNLOCK_HARDWARE( rmesa );
|
||||
|
||||
LOCK_HARDWARE(rmesa);
|
||||
radeonWaitForIdleLocked(rmesa);
|
||||
UNLOCK_HARDWARE(rmesa);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
// R300_FIREVERTICES( rmesa );
|
||||
// old code has flush
|
||||
r300Flush(ctx);
|
||||
LOCK_HARDWARE( rmesa );
|
||||
radeonWaitForIdleLocked( rmesa );
|
||||
// R300_FIREVERTICES( rmesa );
|
||||
// old code has flush
|
||||
r300Flush(ctx);
|
||||
LOCK_HARDWARE(rmesa);
|
||||
radeonWaitForIdleLocked(rmesa);
|
||||
}
|
||||
|
||||
static void radeonSpanRenderFinish( GLcontext *ctx )
|
||||
static void radeonSpanRenderFinish(GLcontext * ctx)
|
||||
{
|
||||
radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
|
||||
r300ContextPtr r300 = (r300ContextPtr)rmesa;
|
||||
_swrast_flush( ctx );
|
||||
if (r300->span_dlocking == 0)
|
||||
UNLOCK_HARDWARE( rmesa );
|
||||
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
|
||||
r300ContextPtr r300 = (r300ContextPtr) rmesa;
|
||||
_swrast_flush(ctx);
|
||||
if (r300->span_dlocking == 0)
|
||||
UNLOCK_HARDWARE(rmesa);
|
||||
}
|
||||
|
||||
void radeonInitSpanFuncs( GLcontext *ctx )
|
||||
void radeonInitSpanFuncs(GLcontext * ctx)
|
||||
{
|
||||
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
|
||||
swdd->SpanRenderStart = radeonSpanRenderStart;
|
||||
swdd->SpanRenderFinish = radeonSpanRenderFinish;
|
||||
struct swrast_device_driver *swdd =
|
||||
_swrast_GetDeviceDriverReference(ctx);
|
||||
swdd->SpanRenderStart = radeonSpanRenderStart;
|
||||
swdd->SpanRenderFinish = radeonSpanRenderFinish;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Plug in the Get/Put routines for the given driRenderbuffer.
|
||||
*/
|
||||
void
|
||||
radeonSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
|
||||
void radeonSetSpanFunctions(driRenderbuffer * drb, const GLvisual * vis)
|
||||
{
|
||||
if (drb->Base.InternalFormat == GL_RGBA) {
|
||||
if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
|
||||
radeonInitPointers_RGB565(&drb->Base);
|
||||
}
|
||||
else {
|
||||
radeonInitPointers_ARGB8888(&drb->Base);
|
||||
}
|
||||
}
|
||||
else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
|
||||
radeonInitDepthPointers_z16(&drb->Base);
|
||||
}
|
||||
else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
|
||||
radeonInitDepthPointers_z24_s8(&drb->Base);
|
||||
}
|
||||
else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
|
||||
radeonInitStencilPointers_z24_s8(&drb->Base);
|
||||
}
|
||||
if (drb->Base.InternalFormat == GL_RGBA) {
|
||||
if (vis->redBits == 5 && vis->greenBits == 6
|
||||
&& vis->blueBits == 5) {
|
||||
radeonInitPointers_RGB565(&drb->Base);
|
||||
} else {
|
||||
radeonInitPointers_ARGB8888(&drb->Base);
|
||||
}
|
||||
} else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
|
||||
radeonInitDepthPointers_z16(&drb->Base);
|
||||
} else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
|
||||
radeonInitDepthPointers_z24_s8(&drb->Base);
|
||||
} else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
|
||||
radeonInitStencilPointers_z24_s8(&drb->Base);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,15 @@
|
||||
/*
|
||||
/**************************************************************************
|
||||
|
||||
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
|
||||
VA Linux Systems Inc., Fremont, California.
|
||||
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
|
||||
|
||||
The Weather Channel (TM) funded Tungsten Graphics to develop the
|
||||
initial release of the Radeon 8500 driver under the XFree86 license.
|
||||
This notice must be preserved.
|
||||
|
||||
All Rights Reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of this software and associated documentation files (the
|
||||
"Software"), to deal in the Software without restriction, including
|
||||
@@ -29,18 +34,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
/*
|
||||
* Authors:
|
||||
* Gareth Hughes <gareth@valinux.com>
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
* Kevin E. Martin <martin@valinux.com>
|
||||
*/
|
||||
|
||||
#ifndef __RADEON_SPAN_H__
|
||||
#define __RADEON_SPAN_H__
|
||||
|
||||
#ifdef GLX_DIRECT_RENDERING
|
||||
|
||||
#include "drirenderbuffer.h"
|
||||
|
||||
extern void radeonInitSpanFuncs(GLcontext * ctx);
|
||||
extern void radeonSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -1,9 +1,13 @@
|
||||
/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_span.c,v 1.6 2002/10/30 12:51:56 alanh Exp $ */
|
||||
/**************************************************************************
|
||||
|
||||
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
|
||||
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
|
||||
VA Linux Systems Inc., Fremont, California.
|
||||
|
||||
The Weather Channel (TM) funded Tungsten Graphics to develop the
|
||||
initial release of the Radeon 8500 driver under the XFree86 license.
|
||||
This notice must be preserved.
|
||||
|
||||
All Rights Reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
@@ -47,10 +51,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#include "drirenderbuffer.h"
|
||||
|
||||
|
||||
#define DBG 0
|
||||
|
||||
|
||||
/*
|
||||
* Note that all information needed to access pixels in a renderbuffer
|
||||
* should be obtained through the gl_renderbuffer parameter, not per-context
|
||||
@@ -81,8 +83,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#define HW_UNLOCK()
|
||||
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* Color buffer
|
||||
*/
|
||||
@@ -97,7 +97,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 2)
|
||||
#include "spantmp2.h"
|
||||
|
||||
|
||||
/* 32 bit, ARGB8888 color spanline and pixel functions
|
||||
*/
|
||||
#define SPANTMP_PIXEL_FMT GL_BGRA
|
||||
@@ -108,7 +107,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 4)
|
||||
#include "spantmp2.h"
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* Depth buffer
|
||||
*/
|
||||
@@ -123,59 +121,52 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
* too...
|
||||
*/
|
||||
|
||||
static GLuint
|
||||
radeon_mba_z32( const driRenderbuffer *drb, GLint x, GLint y )
|
||||
static GLuint radeon_mba_z32(const driRenderbuffer * drb, GLint x, GLint y)
|
||||
{
|
||||
GLuint pitch = drb->pitch;
|
||||
if (drb->depthHasSurface) {
|
||||
return 4 * (x + y * pitch);
|
||||
}
|
||||
else {
|
||||
GLuint ba, address = 0; /* a[0..1] = 0 */
|
||||
GLuint pitch = drb->pitch;
|
||||
if (drb->depthHasSurface) {
|
||||
return 4 * (x + y * pitch);
|
||||
} else {
|
||||
GLuint ba, address = 0; /* a[0..1] = 0 */
|
||||
|
||||
ba = (y / 16) * (pitch / 16) + (x / 16);
|
||||
ba = (y / 16) * (pitch / 16) + (x / 16);
|
||||
|
||||
address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */
|
||||
address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */
|
||||
address |=
|
||||
(((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */
|
||||
address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
|
||||
address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */
|
||||
address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */
|
||||
address |= (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */
|
||||
address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
|
||||
|
||||
address |= (y & 0x8) << 7; /* a[10] = y[3] */
|
||||
address |=
|
||||
(((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */
|
||||
address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
|
||||
address |= (y & 0x8) << 7; /* a[10] = y[3] */
|
||||
address |= (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */
|
||||
address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
|
||||
|
||||
return address;
|
||||
}
|
||||
return address;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static INLINE GLuint
|
||||
radeon_mba_z16( const driRenderbuffer *drb, GLint x, GLint y )
|
||||
radeon_mba_z16(const driRenderbuffer * drb, GLint x, GLint y)
|
||||
{
|
||||
GLuint pitch = drb->pitch;
|
||||
if (drb->depthHasSurface) {
|
||||
return 2 * (x + y * pitch);
|
||||
}
|
||||
else {
|
||||
GLuint ba, address = 0; /* a[0] = 0 */
|
||||
GLuint pitch = drb->pitch;
|
||||
if (drb->depthHasSurface) {
|
||||
return 2 * (x + y * pitch);
|
||||
} else {
|
||||
GLuint ba, address = 0; /* a[0] = 0 */
|
||||
|
||||
ba = (y / 16) * (pitch / 32) + (x / 32);
|
||||
ba = (y / 16) * (pitch / 32) + (x / 32);
|
||||
|
||||
address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */
|
||||
address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */
|
||||
address |= (x & 0x8) << 4; /* a[7] = x[3] */
|
||||
address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
|
||||
address |= (y & 0x8) << 7; /* a[10] = y[3] */
|
||||
address |= ((x & 0x10) ^ (y & 0x10)) << 7;/* a[11] = x[4] ^ y[4] */
|
||||
address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
|
||||
address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */
|
||||
address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */
|
||||
address |= (x & 0x8) << 4; /* a[7] = x[3] */
|
||||
address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
|
||||
address |= (y & 0x8) << 7; /* a[10] = y[3] */
|
||||
address |= ((x & 0x10) ^ (y & 0x10)) << 7; /* a[11] = x[4] ^ y[4] */
|
||||
address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
|
||||
|
||||
return address;
|
||||
}
|
||||
return address;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* 16-bit depth buffer functions
|
||||
*/
|
||||
#define WRITE_DEPTH( _x, _y, d ) \
|
||||
@@ -187,7 +178,6 @@ radeon_mba_z16( const driRenderbuffer *drb, GLint x, GLint y )
|
||||
#define TAG(x) radeon##x##_z16
|
||||
#include "depthtmp.h"
|
||||
|
||||
|
||||
/* 24 bit depth, 8 bit stencil depthbuffer functions
|
||||
*/
|
||||
#define WRITE_DEPTH( _x, _y, d ) \
|
||||
@@ -206,7 +196,6 @@ do { \
|
||||
#define TAG(x) radeon##x##_z24_s8
|
||||
#include "depthtmp.h"
|
||||
|
||||
|
||||
/* ================================================================
|
||||
* Stencil buffer
|
||||
*/
|
||||
@@ -233,57 +222,51 @@ do { \
|
||||
#define TAG(x) radeon##x##_z24_s8
|
||||
#include "stenciltmp.h"
|
||||
|
||||
|
||||
|
||||
/* Move locking out to get reasonable span performance (10x better
|
||||
* than doing this in HW_LOCK above). WaitForIdle() is the main
|
||||
* culprit.
|
||||
*/
|
||||
|
||||
static void radeonSpanRenderStart( GLcontext *ctx )
|
||||
static void radeonSpanRenderStart(GLcontext * ctx)
|
||||
{
|
||||
radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
|
||||
RADEON_FIREVERTICES( rmesa );
|
||||
LOCK_HARDWARE( rmesa );
|
||||
radeonWaitForIdleLocked( rmesa );
|
||||
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
|
||||
RADEON_FIREVERTICES(rmesa);
|
||||
LOCK_HARDWARE(rmesa);
|
||||
radeonWaitForIdleLocked(rmesa);
|
||||
}
|
||||
|
||||
static void radeonSpanRenderFinish( GLcontext *ctx )
|
||||
static void radeonSpanRenderFinish(GLcontext * ctx)
|
||||
{
|
||||
radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
|
||||
_swrast_flush( ctx );
|
||||
UNLOCK_HARDWARE( rmesa );
|
||||
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
|
||||
_swrast_flush(ctx);
|
||||
UNLOCK_HARDWARE(rmesa);
|
||||
}
|
||||
|
||||
void radeonInitSpanFuncs( GLcontext *ctx )
|
||||
void radeonInitSpanFuncs(GLcontext * ctx)
|
||||
{
|
||||
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
|
||||
swdd->SpanRenderStart = radeonSpanRenderStart;
|
||||
swdd->SpanRenderFinish = radeonSpanRenderFinish;
|
||||
struct swrast_device_driver *swdd =
|
||||
_swrast_GetDeviceDriverReference(ctx);
|
||||
swdd->SpanRenderStart = radeonSpanRenderStart;
|
||||
swdd->SpanRenderFinish = radeonSpanRenderFinish;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Plug in the Get/Put routines for the given driRenderbuffer.
|
||||
*/
|
||||
void
|
||||
radeonSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
|
||||
void radeonSetSpanFunctions(driRenderbuffer * drb, const GLvisual * vis)
|
||||
{
|
||||
if (drb->Base.InternalFormat == GL_RGBA) {
|
||||
if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
|
||||
radeonInitPointers_RGB565(&drb->Base);
|
||||
}
|
||||
else {
|
||||
radeonInitPointers_ARGB8888(&drb->Base);
|
||||
}
|
||||
}
|
||||
else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
|
||||
radeonInitDepthPointers_z16(&drb->Base);
|
||||
}
|
||||
else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
|
||||
radeonInitDepthPointers_z24_s8(&drb->Base);
|
||||
}
|
||||
else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
|
||||
radeonInitStencilPointers_z24_s8(&drb->Base);
|
||||
}
|
||||
if (drb->Base.InternalFormat == GL_RGBA) {
|
||||
if (vis->redBits == 5 && vis->greenBits == 6
|
||||
&& vis->blueBits == 5) {
|
||||
radeonInitPointers_RGB565(&drb->Base);
|
||||
} else {
|
||||
radeonInitPointers_ARGB8888(&drb->Base);
|
||||
}
|
||||
} else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
|
||||
radeonInitDepthPointers_z16(&drb->Base);
|
||||
} else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
|
||||
radeonInitDepthPointers_z24_s8(&drb->Base);
|
||||
} else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
|
||||
radeonInitStencilPointers_z24_s8(&drb->Base);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_span.h,v 1.2 2002/02/22 21:45:01 dawes Exp $ */
|
||||
/**************************************************************************
|
||||
|
||||
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
|
||||
VA Linux Systems Inc., Fremont, California.
|
||||
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
|
||||
|
||||
The Weather Channel (TM) funded Tungsten Graphics to develop the
|
||||
initial release of the Radeon 8500 driver under the XFree86 license.
|
||||
This notice must be preserved.
|
||||
|
||||
All Rights Reserved.
|
||||
|
||||
@@ -30,8 +34,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
/*
|
||||
* Authors:
|
||||
* Kevin E. Martin <martin@valinux.com>
|
||||
* Gareth Hughes <gareth@valinux.com>
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
* Kevin E. Martin <martin@valinux.com>
|
||||
*/
|
||||
|
||||
#ifndef __RADEON_SPAN_H__
|
||||
@@ -40,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#include "drirenderbuffer.h"
|
||||
|
||||
extern void radeonInitSpanFuncs( GLcontext *ctx );
|
||||
|
||||
extern void radeonSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user