st/mesa: remove useless checking in reset_cache
It's always NULL here. Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -555,7 +555,6 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
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static void
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reset_cache(struct st_context *st)
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{
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struct pipe_context *pipe = st->pipe;
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struct bitmap_cache *cache = st->bitmap.cache;
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/*memset(cache->buffer, 0xff, sizeof(cache->buffer));*/
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@@ -566,11 +565,6 @@ reset_cache(struct st_context *st)
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cache->ymin = 1000000;
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cache->ymax = -1000000;
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if (cache->trans) {
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pipe->transfer_destroy(pipe, cache->trans);
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cache->trans = NULL;
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}
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assert(!cache->texture);
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/* allocate a new texture */
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