st/mesa: remove useless checking in reset_cache

It's always NULL here.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2012-10-08 02:27:35 +02:00
parent f04a6a65cc
commit ce7ebdd29a

View File

@@ -555,7 +555,6 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
static void
reset_cache(struct st_context *st)
{
struct pipe_context *pipe = st->pipe;
struct bitmap_cache *cache = st->bitmap.cache;
/*memset(cache->buffer, 0xff, sizeof(cache->buffer));*/
@@ -566,11 +565,6 @@ reset_cache(struct st_context *st)
cache->ymin = 1000000;
cache->ymax = -1000000;
if (cache->trans) {
pipe->transfer_destroy(pipe, cache->trans);
cache->trans = NULL;
}
assert(!cache->texture);
/* allocate a new texture */