agx: Fix clang-formatting
Not sure how this one slipped in. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21828>
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@@ -45,10 +45,9 @@ pass(struct nir_builder *b, nir_instr *instr, void *data)
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.num_slots = 1,
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});
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nir_store_output(b, position, zero,
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.io_semantics.location = FRAG_RESULT_DEPTH,
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.write_mask = BITFIELD_MASK(1),
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.src_type = nir_type_float32);
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nir_store_output(
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b, position, zero, .io_semantics.location = FRAG_RESULT_DEPTH,
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.write_mask = BITFIELD_MASK(1), .src_type = nir_type_float32);
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b->shader->info.inputs_read |= BITFIELD64_BIT(VARYING_SLOT_POS);
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b->shader->info.outputs_written |= BITFIELD64_BIT(FRAG_RESULT_DEPTH);
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