nvc0/ir: add emission for OP_SULEA

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Samuel Pitoiset
2016-04-27 19:14:35 +02:00
parent 8aa1fd321d
commit cd88d1a171
@@ -63,6 +63,8 @@ private:
void emitInterpMode(const Instruction *);
void emitLoadStoreType(DataType ty);
void emitSUGType(DataType);
void emitSUAddr(const TexInstruction *);
void emitSUDim(const TexInstruction *);
void emitCachingMode(CacheMode c);
void emitShortSrc2(const ValueRef&);
@@ -137,6 +139,8 @@ private:
void emitSULDGB(const TexInstruction *);
void emitSUSTGx(const TexInstruction *);
void emitSULEA(const TexInstruction *);
void emitVSHL(const Instruction *);
void emitVectorSubOp(const Instruction *);
@@ -2284,6 +2288,57 @@ CodeEmitterNVC0::emitSUSTGx(const TexInstruction *i)
setSUPred(i, 2);
}
void
CodeEmitterNVC0::emitSUAddr(const TexInstruction *i)
{
assert(targ->getChipset() < NVISA_GK104_CHIPSET);
if (i->tex.rIndirectSrc < 0) {
code[1] |= 0x00004000;
code[0] |= i->tex.r << 26;
} else {
srcId(i, i->tex.rIndirectSrc, 26);
}
}
void
CodeEmitterNVC0::emitSUDim(const TexInstruction *i)
{
assert(targ->getChipset() < NVISA_GK104_CHIPSET);
code[1] |= (i->tex.target.getDim() - 1) << 12;
if (i->tex.target.isArray() || i->tex.target.isCube() ||
i->tex.target.getDim() == 3) {
// use e2d mode for 3-dim images, arrays and cubes.
code[1] |= 3 << 12;
}
srcId(i->src(0), 20);
}
void
CodeEmitterNVC0::emitSULEA(const TexInstruction *i)
{
assert(targ->getChipset() < NVISA_GK104_CHIPSET);
code[0] = 0x5;
code[1] = 0xf0000000;
emitPredicate(i);
emitLoadStoreType(i->sType);
defId(i->def(0), 14);
if (i->defExists(1)) {
defId(i->def(1), 32 + 22);
} else {
code[1] |= 7 << 22;
}
emitSUAddr(i);
emitSUDim(i);
}
void
CodeEmitterNVC0::emitVectorSubOp(const Instruction *i)
{
@@ -2579,6 +2634,9 @@ CodeEmitterNVC0::emitInstruction(Instruction *insn)
else
ERROR("SUSTx not yet supported on < nve4\n");
break;
case OP_SULEA:
emitSULEA(insn->asTex());
break;
case OP_ATOM:
emitATOM(insn);
break;