map stencil buffer too
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@@ -126,6 +126,12 @@ static void map_surfaces(struct softpipe_context *sp)
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pipe->region_map(pipe, sps->surface.region);
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}
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if (sp->framebuffer.sbuf) {
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struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.sbuf);
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if (sps->surface.region)
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pipe->region_map(pipe, sps->surface.region);
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}
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/* textures */
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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struct pipe_mipmap_tree *mt = sp->texture[i];
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@@ -155,6 +161,12 @@ static void unmap_surfaces(struct softpipe_context *sp)
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pipe->region_unmap(pipe, sps->surface.region);
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}
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if (sp->framebuffer.sbuf) {
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struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.sbuf);
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if (sps->surface.region)
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pipe->region_unmap(pipe, sps->surface.region);
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}
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/* textures */
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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struct pipe_mipmap_tree *mt = sp->texture[i];
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