asahi: Always use resource size, not BO size
BOs can be oversized, as they can come from the BO cache. Make sure to always use the resource layout size, not the BO size, when we need this for some reason. This fixes BO shadowing creating overlarge BOs, and also the attachment size for submissions (probably doesn't matter, but it's more correct now). Signed-off-by: Asahi Lina <lina@asahilina.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24635>
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@@ -658,6 +658,7 @@ agx_shadow(struct agx_context *ctx, struct agx_resource *rsrc, bool needs_copy)
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{
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struct agx_device *dev = agx_device(ctx->base.screen);
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struct agx_bo *old = rsrc->bo;
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size_t size = rsrc->layout.size_B;
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unsigned flags = old->flags;
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if (dev->debug & AGX_DBG_NOSHADOW)
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@@ -678,17 +679,17 @@ agx_shadow(struct agx_context *ctx, struct agx_resource *rsrc, bool needs_copy)
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if (needs_copy)
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flags |= AGX_BO_WRITEBACK;
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struct agx_bo *new_ = agx_bo_create(dev, old->size, flags, old->label);
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struct agx_bo *new_ = agx_bo_create(dev, size, flags, old->label);
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/* If allocation failed, we can fallback on a flush gracefully*/
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if (new_ == NULL)
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return false;
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if (needs_copy) {
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perf_debug_ctx(ctx, "Shadowing %zu bytes on the CPU (%s)", old->size,
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perf_debug_ctx(ctx, "Shadowing %zu bytes on the CPU (%s)", size,
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(old->flags & AGX_BO_WRITEBACK) ? "cached" : "uncached");
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memcpy(new_->ptr.cpu, old->ptr.cpu, old->size);
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memcpy(new_->ptr.cpu, old->ptr.cpu, size);
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}
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/* Swap the pointers, dropping a reference */
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