gallium: fix broken GL_DEPTH_COMPONENT case in fallback_copy_texsubimage()

Also, make sure surfaces are suitable for blitting before calling util_blit_pixels().
This commit is contained in:
Brian Paul
2008-04-29 12:53:37 -06:00
parent 5fb774ab31
commit cc94863429
+39 -18
View File
@@ -31,6 +31,7 @@
#include "main/image.h"
#include "main/macros.h"
#include "main/mipmap.h"
#include "main/pixel.h"
#include "main/texcompress.h"
#include "main/texformat.h"
#include "main/teximage.h"
@@ -1038,7 +1039,6 @@ fallback_copy_texsubimage(GLcontext *ctx,
const uint face = texture_face(target);
struct pipe_texture *pt = stImage->pt;
struct pipe_surface *src_surf, *dest_surf;
GLfloat *data;
GLint row, yStep;
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
@@ -1056,25 +1056,38 @@ fallback_copy_texsubimage(GLcontext *ctx,
dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ);
/* buffer for one row */
data = (GLfloat *) malloc(width * 4 * sizeof(GLfloat));
assert(width <= MAX_WIDTH);
/* do copy row by row */
for (row = 0; row < height; row++) {
pipe_get_tile_rgba(pipe, src_surf, srcX, srcY + row, width, 1, data);
/*
* To avoid a large temp memory allocation, do copy row by row.
*/
if (baseFormat == GL_DEPTH_COMPONENT) {
const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F ||
ctx->Pixel.DepthBias != 0.0F);
/* XXX we're ignoring convolution for now */
if (ctx->_ImageTransferState) {
_mesa_apply_rgba_transfer_ops(ctx,
ctx->_ImageTransferState & ~IMAGE_CONVOLUTION_BIT,
width, (GLfloat (*)[4])data);
for (row = 0; row < height; row++, srcY++, destY += yStep) {
uint data[MAX_WIDTH];
pipe_get_tile_z(pipe, src_surf, srcX, srcY, width, 1, data);
if (scaleOrBias) {
_mesa_scale_and_bias_depth_uint(ctx, width, data);
}
pipe_put_tile_z(pipe, dest_surf, destX, destY, width, 1, data);
}
}
else {
/* RGBA format */
for (row = 0; row < height; row++, srcY++, destY += yStep) {
float data[4 * MAX_WIDTH];
pipe_get_tile_rgba(pipe, src_surf, srcX, srcY, width, 1, data);
/* XXX we're ignoring convolution for now */
if (ctx->_ImageTransferState) {
_mesa_apply_rgba_transfer_ops(ctx,
ctx->_ImageTransferState & ~IMAGE_CONVOLUTION_BIT,
width, (GLfloat (*)[4]) data);
}
pipe_put_tile_rgba(pipe, dest_surf, destX, destY, width, 1, data);
}
pipe_put_tile_rgba(pipe, dest_surf, destX, destY, width, 1, data);
destY += yStep;
}
free(data);
}
@@ -1111,6 +1124,7 @@ do_copy_texsubimage(GLcontext *ctx,
struct pipe_surface *dest_surface;
uint dest_format, src_format;
uint do_flip = FALSE;
GLboolean use_fallback = GL_TRUE;
(void) texImage;
@@ -1178,7 +1192,12 @@ do_copy_texsubimage(GLcontext *ctx,
srcX, srcY,
/* size */
width, height);
} else {
use_fallback = GL_FALSE;
}
else if (screen->is_format_supported(screen, strb->surface->format,
PIPE_TEXTURE) &&
screen->is_format_supported(screen, dest_surface->format,
PIPE_SURFACE)) {
util_blit_pixels(ctx->st->blit,
strb->surface,
srcX, do_flip ? srcY + height : srcY,
@@ -1186,10 +1205,12 @@ do_copy_texsubimage(GLcontext *ctx,
dest_surface,
destX, destY, destX + width, destY + height,
0.0, PIPE_TEX_MIPFILTER_NEAREST);
use_fallback = GL_FALSE;
}
#endif
}
else {
if (use_fallback) {
fallback_copy_texsubimage(ctx, target, level,
strb, stImage, baseFormat,
destX, destY, destZ,