i965g: hook up some vertex state funcs
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@@ -501,12 +501,12 @@ struct brw_context
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const struct brw_depth_stencil_state *zstencil;
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const struct brw_sampler *sampler[PIPE_MAX_SAMPLERS];
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const struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
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unsigned num_vertex_elements;
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unsigned num_samplers;
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struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
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struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
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struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
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unsigned num_vertex_elements;
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unsigned num_textures;
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unsigned num_vertex_buffers;
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@@ -1,9 +1,47 @@
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#include "brw_context.h"
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static void brw_set_vertex_elements( struct pipe_context *pipe,
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unsigned count,
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const struct pipe_vertex_element *elements )
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{
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struct brw_context *brw = brw_context(pipe);
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memcpy(brw->curr.vertex_element, elements, count * sizeof(elements[0]));
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brw->curr.num_vertex_elements = count;
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brw->state.dirty.mesa |= PIPE_NEW_VERTEX_ELEMENT;
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}
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static void brw_set_vertex_buffers(struct pipe_context *pipe,
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unsigned count,
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const struct pipe_vertex_buffer *buffers)
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{
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struct brw_context *brw = brw_context(pipe);
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/* XXX: don't we need to take some references here? It's a bit
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* awkward to do so, though.
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*/
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memcpy(brw->curr.vertex_buffer, buffers, count * sizeof(buffers[0]));
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brw->curr.num_vertex_buffers = count;
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brw->state.dirty.mesa |= PIPE_NEW_VERTEX_BUFFER;
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}
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static void brw_set_edgeflags( struct pipe_context *pipe,
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const unsigned *bitfield )
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{
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/* XXX */
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}
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void
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brw_pipe_vertex_init( struct brw_context *brw )
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{
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brw->base.set_vertex_buffers = brw_set_vertex_buffers;
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brw->base.set_vertex_elements = brw_set_vertex_elements;
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brw->base.set_edgeflags = brw_set_edgeflags;
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}
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