gallium/auxiliary/vl: Set correct csc matrix in set_buffer_layer
Shaders used in set_buffer_layer will apply colorspace conversion, so we need to set correct matrix depending on the input and output surface formats. Use BT.601 (default) for YUV to RGB and identity for RGB to RGB. Reviewed-by: Leo Liu <leo.liu@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24626>
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@@ -561,6 +561,7 @@ vl_compositor_set_buffer_layer(struct vl_compositor_state *s,
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{
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struct pipe_sampler_view **sampler_views;
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unsigned i;
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vl_csc_matrix csc_matrix;
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assert(s && c && buffer);
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@@ -617,6 +618,12 @@ vl_compositor_set_buffer_layer(struct vl_compositor_state *s,
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else if (c->pipe_gfx_supported)
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s->layers[layer].fs = c->fs_video_buffer;
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}
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vl_csc_get_matrix(util_format_is_yuv(buffer->buffer_format) ?
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VL_CSC_COLOR_STANDARD_BT_601 :
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VL_CSC_COLOR_STANDARD_IDENTITY,
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NULL, true, &csc_matrix);
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vl_compositor_set_csc_matrix(s, &csc_matrix, 1.0f, 0.0f);
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}
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void
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