anv/cmd_buffer: Move gen-specific stuff into the appropreate files

This commit is contained in:
Jason Ekstrand
2015-11-16 12:10:11 -08:00
parent 22d024e031
commit cb9e2305f8
4 changed files with 240 additions and 236 deletions
-227
View File
@@ -740,91 +740,6 @@ anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
return VK_SUCCESS;
}
static VkResult
flush_descriptor_set(struct anv_cmd_buffer *cmd_buffer, VkShaderStage stage)
{
struct anv_state surfaces = { 0, }, samplers = { 0, };
VkResult result;
result = anv_cmd_buffer_emit_samplers(cmd_buffer, stage, &samplers);
if (result != VK_SUCCESS)
return result;
result = anv_cmd_buffer_emit_binding_table(cmd_buffer, stage, &surfaces);
if (result != VK_SUCCESS)
return result;
static const uint32_t sampler_state_opcodes[] = {
[VK_SHADER_STAGE_VERTEX] = 43,
[VK_SHADER_STAGE_TESS_CONTROL] = 44, /* HS */
[VK_SHADER_STAGE_TESS_EVALUATION] = 45, /* DS */
[VK_SHADER_STAGE_GEOMETRY] = 46,
[VK_SHADER_STAGE_FRAGMENT] = 47,
[VK_SHADER_STAGE_COMPUTE] = 0,
};
static const uint32_t binding_table_opcodes[] = {
[VK_SHADER_STAGE_VERTEX] = 38,
[VK_SHADER_STAGE_TESS_CONTROL] = 39,
[VK_SHADER_STAGE_TESS_EVALUATION] = 40,
[VK_SHADER_STAGE_GEOMETRY] = 41,
[VK_SHADER_STAGE_FRAGMENT] = 42,
[VK_SHADER_STAGE_COMPUTE] = 0,
};
if (samplers.alloc_size > 0) {
anv_batch_emit(&cmd_buffer->batch,
GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS,
._3DCommandSubOpcode = sampler_state_opcodes[stage],
.PointertoVSSamplerState = samplers.offset);
}
if (surfaces.alloc_size > 0) {
anv_batch_emit(&cmd_buffer->batch,
GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS,
._3DCommandSubOpcode = binding_table_opcodes[stage],
.PointertoVSBindingTable = surfaces.offset);
}
return VK_SUCCESS;
}
void
anv_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
{
VkShaderStage s;
VkShaderStageFlags dirty = cmd_buffer->state.descriptors_dirty &
cmd_buffer->state.pipeline->active_stages;
VkResult result = VK_SUCCESS;
for_each_bit(s, dirty) {
result = flush_descriptor_set(cmd_buffer, s);
if (result != VK_SUCCESS)
break;
}
if (result != VK_SUCCESS) {
assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
assert(result == VK_SUCCESS);
/* Re-emit state base addresses so we get the new surface state base
* address before we start emitting binding tables etc.
*/
anv_cmd_buffer_emit_state_base_address(cmd_buffer);
/* Re-emit all active binding tables */
for_each_bit(s, cmd_buffer->state.pipeline->active_stages) {
result = flush_descriptor_set(cmd_buffer, s);
/* It had better succeed this time */
assert(result == VK_SUCCESS);
}
}
cmd_buffer->state.descriptors_dirty &= ~cmd_buffer->state.pipeline->active_stages;
}
struct anv_state
anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
uint32_t *a, uint32_t dwords, uint32_t alignment)
@@ -875,148 +790,6 @@ anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
}
}
static void
emit_viewport_state(struct anv_cmd_buffer *cmd_buffer,
uint32_t count, const VkViewport *viewports)
{
struct anv_state sf_clip_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
struct anv_state cc_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
for (uint32_t i = 0; i < count; i++) {
const VkViewport *vp = &viewports[i];
/* The gen7 state struct has just the matrix and guardband fields, the
* gen8 struct adds the min/max viewport fields. */
struct GEN8_SF_CLIP_VIEWPORT sf_clip_viewport = {
.ViewportMatrixElementm00 = vp->width / 2,
.ViewportMatrixElementm11 = vp->height / 2,
.ViewportMatrixElementm22 = (vp->maxDepth - vp->minDepth) / 2,
.ViewportMatrixElementm30 = vp->originX + vp->width / 2,
.ViewportMatrixElementm31 = vp->originY + vp->height / 2,
.ViewportMatrixElementm32 = (vp->maxDepth + vp->minDepth) / 2,
.XMinClipGuardband = -1.0f,
.XMaxClipGuardband = 1.0f,
.YMinClipGuardband = -1.0f,
.YMaxClipGuardband = 1.0f,
.XMinViewPort = vp->originX,
.XMaxViewPort = vp->originX + vp->width - 1,
.YMinViewPort = vp->originY,
.YMaxViewPort = vp->originY + vp->height - 1,
};
struct GEN7_CC_VIEWPORT cc_viewport = {
.MinimumDepth = vp->minDepth,
.MaximumDepth = vp->maxDepth
};
GEN8_SF_CLIP_VIEWPORT_pack(NULL, sf_clip_state.map + i * 64,
&sf_clip_viewport);
GEN7_CC_VIEWPORT_pack(NULL, cc_state.map + i * 32, &cc_viewport);
}
anv_batch_emit(&cmd_buffer->batch,
GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC,
.CCViewportPointer = cc_state.offset);
anv_batch_emit(&cmd_buffer->batch,
GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP,
.SFClipViewportPointer = sf_clip_state.offset);
}
void
anv_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
{
if (cmd_buffer->state.dynamic.viewport.count > 0) {
emit_viewport_state(cmd_buffer, cmd_buffer->state.dynamic.viewport.count,
cmd_buffer->state.dynamic.viewport.viewports);
} else {
/* If viewport count is 0, this is taken to mean "use the default" */
emit_viewport_state(cmd_buffer, 1,
&(VkViewport) {
.originX = 0.0f,
.originY = 0.0f,
.width = cmd_buffer->state.framebuffer->width,
.height = cmd_buffer->state.framebuffer->height,
.minDepth = 0.0f,
.maxDepth = 1.0f,
});
}
}
static inline int64_t
clamp_int64(int64_t x, int64_t min, int64_t max)
{
if (x < min)
return min;
else if (x < max)
return x;
else
return max;
}
static void
emit_scissor_state(struct anv_cmd_buffer *cmd_buffer,
uint32_t count, const VkRect2D *scissors)
{
struct anv_state scissor_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 32, 32);
for (uint32_t i = 0; i < count; i++) {
const VkRect2D *s = &scissors[i];
/* Since xmax and ymax are inclusive, we have to have xmax < xmin or
* ymax < ymin for empty clips. In case clip x, y, width height are all
* 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
* what we want. Just special case empty clips and produce a canonical
* empty clip. */
static const struct GEN7_SCISSOR_RECT empty_scissor = {
.ScissorRectangleYMin = 1,
.ScissorRectangleXMin = 1,
.ScissorRectangleYMax = 0,
.ScissorRectangleXMax = 0
};
const int max = 0xffff;
struct GEN7_SCISSOR_RECT scissor = {
/* Do this math using int64_t so overflow gets clamped correctly. */
.ScissorRectangleYMin = clamp_int64(s->offset.y, 0, max),
.ScissorRectangleXMin = clamp_int64(s->offset.x, 0, max),
.ScissorRectangleYMax = clamp_int64((uint64_t) s->offset.y + s->extent.height - 1, 0, max),
.ScissorRectangleXMax = clamp_int64((uint64_t) s->offset.x + s->extent.width - 1, 0, max)
};
if (s->extent.width <= 0 || s->extent.height <= 0) {
GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 32,
&empty_scissor);
} else {
GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 32, &scissor);
}
}
anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_SCISSOR_STATE_POINTERS,
.ScissorRectPointer = scissor_state.offset);
}
void
anv_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer)
{
if (cmd_buffer->state.dynamic.scissor.count > 0) {
emit_scissor_state(cmd_buffer, cmd_buffer->state.dynamic.scissor.count,
cmd_buffer->state.dynamic.scissor.scissors);
} else {
/* Emit a default scissor based on the currently bound framebuffer */
emit_scissor_state(cmd_buffer, 1,
&(VkRect2D) {
.offset = { .x = 0, .y = 0, },
.extent = {
.width = cmd_buffer->state.framebuffer->width,
.height = cmd_buffer->state.framebuffer->height,
},
});
}
}
void anv_CmdSetEvent(
VkCmdBuffer cmdBuffer,
VkEvent event,
+3 -3
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@@ -1022,7 +1022,7 @@ VkResult anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
unsigned stage, struct anv_state *bt_state);
VkResult anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
unsigned stage, struct anv_state *state);
void anv_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer);
void gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer);
struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
uint32_t *a, uint32_t dwords,
@@ -1047,8 +1047,8 @@ anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
VkResult
anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer);
void anv_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer);
void anv_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer);
void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer);
void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer);
void gen7_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
void gen8_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
+165 -3
View File
@@ -148,6 +148,164 @@ gen7_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
.TextureCacheInvalidationEnable = true);
}
static VkResult
flush_descriptor_set(struct anv_cmd_buffer *cmd_buffer, VkShaderStage stage)
{
struct anv_state surfaces = { 0, }, samplers = { 0, };
VkResult result;
result = anv_cmd_buffer_emit_samplers(cmd_buffer, stage, &samplers);
if (result != VK_SUCCESS)
return result;
result = anv_cmd_buffer_emit_binding_table(cmd_buffer, stage, &surfaces);
if (result != VK_SUCCESS)
return result;
static const uint32_t sampler_state_opcodes[] = {
[VK_SHADER_STAGE_VERTEX] = 43,
[VK_SHADER_STAGE_TESS_CONTROL] = 44, /* HS */
[VK_SHADER_STAGE_TESS_EVALUATION] = 45, /* DS */
[VK_SHADER_STAGE_GEOMETRY] = 46,
[VK_SHADER_STAGE_FRAGMENT] = 47,
[VK_SHADER_STAGE_COMPUTE] = 0,
};
static const uint32_t binding_table_opcodes[] = {
[VK_SHADER_STAGE_VERTEX] = 38,
[VK_SHADER_STAGE_TESS_CONTROL] = 39,
[VK_SHADER_STAGE_TESS_EVALUATION] = 40,
[VK_SHADER_STAGE_GEOMETRY] = 41,
[VK_SHADER_STAGE_FRAGMENT] = 42,
[VK_SHADER_STAGE_COMPUTE] = 0,
};
if (samplers.alloc_size > 0) {
anv_batch_emit(&cmd_buffer->batch,
GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS,
._3DCommandSubOpcode = sampler_state_opcodes[stage],
.PointertoVSSamplerState = samplers.offset);
}
if (surfaces.alloc_size > 0) {
anv_batch_emit(&cmd_buffer->batch,
GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS,
._3DCommandSubOpcode = binding_table_opcodes[stage],
.PointertoVSBindingTable = surfaces.offset);
}
return VK_SUCCESS;
}
void
gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
{
VkShaderStage s;
VkShaderStageFlags dirty = cmd_buffer->state.descriptors_dirty &
cmd_buffer->state.pipeline->active_stages;
VkResult result = VK_SUCCESS;
for_each_bit(s, dirty) {
result = flush_descriptor_set(cmd_buffer, s);
if (result != VK_SUCCESS)
break;
}
if (result != VK_SUCCESS) {
assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
assert(result == VK_SUCCESS);
/* Re-emit state base addresses so we get the new surface state base
* address before we start emitting binding tables etc.
*/
anv_cmd_buffer_emit_state_base_address(cmd_buffer);
/* Re-emit all active binding tables */
for_each_bit(s, cmd_buffer->state.pipeline->active_stages) {
result = flush_descriptor_set(cmd_buffer, s);
/* It had better succeed this time */
assert(result == VK_SUCCESS);
}
}
cmd_buffer->state.descriptors_dirty &= ~cmd_buffer->state.pipeline->active_stages;
}
static inline int64_t
clamp_int64(int64_t x, int64_t min, int64_t max)
{
if (x < min)
return min;
else if (x < max)
return x;
else
return max;
}
static void
emit_scissor_state(struct anv_cmd_buffer *cmd_buffer,
uint32_t count, const VkRect2D *scissors)
{
struct anv_state scissor_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 32, 32);
for (uint32_t i = 0; i < count; i++) {
const VkRect2D *s = &scissors[i];
/* Since xmax and ymax are inclusive, we have to have xmax < xmin or
* ymax < ymin for empty clips. In case clip x, y, width height are all
* 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
* what we want. Just special case empty clips and produce a canonical
* empty clip. */
static const struct GEN7_SCISSOR_RECT empty_scissor = {
.ScissorRectangleYMin = 1,
.ScissorRectangleXMin = 1,
.ScissorRectangleYMax = 0,
.ScissorRectangleXMax = 0
};
const int max = 0xffff;
struct GEN7_SCISSOR_RECT scissor = {
/* Do this math using int64_t so overflow gets clamped correctly. */
.ScissorRectangleYMin = clamp_int64(s->offset.y, 0, max),
.ScissorRectangleXMin = clamp_int64(s->offset.x, 0, max),
.ScissorRectangleYMax = clamp_int64((uint64_t) s->offset.y + s->extent.height - 1, 0, max),
.ScissorRectangleXMax = clamp_int64((uint64_t) s->offset.x + s->extent.width - 1, 0, max)
};
if (s->extent.width <= 0 || s->extent.height <= 0) {
GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 32,
&empty_scissor);
} else {
GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 32, &scissor);
}
}
anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_SCISSOR_STATE_POINTERS,
.ScissorRectPointer = scissor_state.offset);
}
void
gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer)
{
if (cmd_buffer->state.dynamic.scissor.count > 0) {
emit_scissor_state(cmd_buffer, cmd_buffer->state.dynamic.scissor.count,
cmd_buffer->state.dynamic.scissor.scissors);
} else {
/* Emit a default scissor based on the currently bound framebuffer */
emit_scissor_state(cmd_buffer, 1,
&(VkRect2D) {
.offset = { .x = 0, .y = 0, },
.extent = {
.width = cmd_buffer->state.framebuffer->width,
.height = cmd_buffer->state.framebuffer->height,
},
});
}
}
static const uint32_t vk_to_gen_index_type[] = {
[VK_INDEX_TYPE_UINT16] = INDEX_WORD,
[VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
@@ -306,16 +464,20 @@ gen7_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer)
}
if (cmd_buffer->state.descriptors_dirty)
anv_flush_descriptor_sets(cmd_buffer);
gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
if (cmd_buffer->state.push_constants_dirty)
gen7_cmd_buffer_flush_push_constants(cmd_buffer);
/* We use the gen8 state here because it only contains the additional
* min/max fields and, since they occur at the end of the packet and
* don't change the stride, they work on gen7 too.
*/
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
anv_cmd_buffer_emit_viewport(cmd_buffer);
gen8_cmd_buffer_emit_viewport(cmd_buffer);
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
anv_cmd_buffer_emit_scissor(cmd_buffer);
gen7_cmd_buffer_emit_scissor(cmd_buffer);
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
+72 -3
View File
@@ -63,6 +63,75 @@ gen8_cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
cmd_buffer->state.push_constants_dirty &= ~flushed;
}
static void
emit_viewport_state(struct anv_cmd_buffer *cmd_buffer,
uint32_t count, const VkViewport *viewports)
{
struct anv_state sf_clip_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
struct anv_state cc_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
for (uint32_t i = 0; i < count; i++) {
const VkViewport *vp = &viewports[i];
/* The gen7 state struct has just the matrix and guardband fields, the
* gen8 struct adds the min/max viewport fields. */
struct GEN8_SF_CLIP_VIEWPORT sf_clip_viewport = {
.ViewportMatrixElementm00 = vp->width / 2,
.ViewportMatrixElementm11 = vp->height / 2,
.ViewportMatrixElementm22 = (vp->maxDepth - vp->minDepth) / 2,
.ViewportMatrixElementm30 = vp->originX + vp->width / 2,
.ViewportMatrixElementm31 = vp->originY + vp->height / 2,
.ViewportMatrixElementm32 = (vp->maxDepth + vp->minDepth) / 2,
.XMinClipGuardband = -1.0f,
.XMaxClipGuardband = 1.0f,
.YMinClipGuardband = -1.0f,
.YMaxClipGuardband = 1.0f,
.XMinViewPort = vp->originX,
.XMaxViewPort = vp->originX + vp->width - 1,
.YMinViewPort = vp->originY,
.YMaxViewPort = vp->originY + vp->height - 1,
};
struct GEN7_CC_VIEWPORT cc_viewport = {
.MinimumDepth = vp->minDepth,
.MaximumDepth = vp->maxDepth
};
GEN8_SF_CLIP_VIEWPORT_pack(NULL, sf_clip_state.map + i * 64,
&sf_clip_viewport);
GEN7_CC_VIEWPORT_pack(NULL, cc_state.map + i * 32, &cc_viewport);
}
anv_batch_emit(&cmd_buffer->batch,
GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC,
.CCViewportPointer = cc_state.offset);
anv_batch_emit(&cmd_buffer->batch,
GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP,
.SFClipViewportPointer = sf_clip_state.offset);
}
void
gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
{
if (cmd_buffer->state.dynamic.viewport.count > 0) {
emit_viewport_state(cmd_buffer, cmd_buffer->state.dynamic.viewport.count,
cmd_buffer->state.dynamic.viewport.viewports);
} else {
/* If viewport count is 0, this is taken to mean "use the default" */
emit_viewport_state(cmd_buffer, 1,
&(VkViewport) {
.originX = 0.0f,
.originY = 0.0f,
.width = cmd_buffer->state.framebuffer->width,
.height = cmd_buffer->state.framebuffer->height,
.minDepth = 0.0f,
.maxDepth = 1.0f,
});
}
}
static void
gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer)
{
@@ -116,16 +185,16 @@ gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer)
}
if (cmd_buffer->state.descriptors_dirty)
anv_flush_descriptor_sets(cmd_buffer);
gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
if (cmd_buffer->state.push_constants_dirty)
gen8_cmd_buffer_flush_push_constants(cmd_buffer);
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
anv_cmd_buffer_emit_viewport(cmd_buffer);
gen8_cmd_buffer_emit_viewport(cmd_buffer);
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
anv_cmd_buffer_emit_scissor(cmd_buffer);
gen7_cmd_buffer_emit_scissor(cmd_buffer);
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {