etnaviv: increment the resource seqno in resource_changed
Just increment the resource seqno instead of setting the texture seqno to be lower by one than the resource seqno. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-By: Wladimir J. van der Laan <laanwj@gmail.com> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
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Christian Gmeiner
parent
ba0b7de7e3
commit
cb16d91034
@@ -286,11 +286,7 @@ etna_resource_changed(struct pipe_screen *pscreen, struct pipe_resource *prsc)
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{
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struct etna_resource *res = etna_resource(prsc);
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/* Make sure texture is older than the imported renderable buffer,
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* so etna_update_sampler_source will copy the pixel data again.
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*/
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if (res->texture)
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etna_resource(res->texture)->seqno = res->seqno - 1;
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res->seqno++;
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}
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static void
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