zink: always allow mutating the format
There's no good way to know if a texture-view will be created, so we
just have to accept it for all resources.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 8d46e35d16 ("zink: introduce opengl over vulkan")
This commit is contained in:
@@ -137,6 +137,7 @@ resource_create(struct pipe_screen *pscreen,
|
||||
|
||||
VkImageCreateInfo ici = {};
|
||||
ici.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
ici.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
|
||||
|
||||
switch (templ->target) {
|
||||
case PIPE_TEXTURE_1D:
|
||||
@@ -146,7 +147,7 @@ resource_create(struct pipe_screen *pscreen,
|
||||
|
||||
case PIPE_TEXTURE_CUBE:
|
||||
case PIPE_TEXTURE_CUBE_ARRAY:
|
||||
ici.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
|
||||
ici.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
|
||||
/* fall-through */
|
||||
case PIPE_TEXTURE_2D:
|
||||
case PIPE_TEXTURE_2D_ARRAY:
|
||||
@@ -157,7 +158,7 @@ resource_create(struct pipe_screen *pscreen,
|
||||
case PIPE_TEXTURE_3D:
|
||||
ici.imageType = VK_IMAGE_TYPE_3D;
|
||||
if (templ->bind & PIPE_BIND_RENDER_TARGET)
|
||||
ici.flags = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
|
||||
ici.flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
|
||||
break;
|
||||
|
||||
case PIPE_BUFFER:
|
||||
|
||||
Reference in New Issue
Block a user