mesa: further reduce the size of ctx->Texture
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -42,8 +42,11 @@
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extern "C" {
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#endif
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/* Custom Mesa types to save space. */
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typedef unsigned short GLenum16;
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typedef unsigned char GLbitfield8;
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typedef unsigned short GLbitfield16;
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typedef unsigned short GLenum16; /* custom Mesa type to save space */
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typedef int GLclampx;
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+22
-22
@@ -1134,10 +1134,10 @@ struct gl_tex_env_combine_state
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/** Source operands: GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, etc */
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GLenum16 OperandRGB[MAX_COMBINER_TERMS];
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GLenum16 OperandA[MAX_COMBINER_TERMS];
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GLuint ScaleShiftRGB; /**< 0, 1 or 2 */
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GLuint ScaleShiftA; /**< 0, 1 or 2 */
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GLuint _NumArgsRGB; /**< Number of inputs used for the RGB combiner */
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GLuint _NumArgsA; /**< Number of inputs used for the A combiner */
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GLubyte ScaleShiftRGB; /**< 0, 1 or 2 */
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GLubyte ScaleShiftA; /**< 0, 1 or 2 */
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GLubyte _NumArgsRGB; /**< Number of inputs used for the RGB combiner */
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GLubyte _NumArgsA; /**< Number of inputs used for the A combiner */
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};
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@@ -1268,7 +1268,7 @@ struct gl_tex_env_combine_packed
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struct gl_texgen
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{
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GLenum16 Mode; /**< GL_EYE_LINEAR, GL_SPHERE_MAP, etc */
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GLbitfield _ModeBit; /**< TEXGEN_x bit corresponding to Mode */
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GLbitfield8 _ModeBit; /**< TEXGEN_x bit corresponding to Mode */
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GLfloat ObjectPlane[4];
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GLfloat EyePlane[4];
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};
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@@ -1301,7 +1301,7 @@ struct gl_texture_unit
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*/
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struct gl_fixedfunc_texture_unit
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{
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GLbitfield Enabled; /**< bitmask of TEXTURE_*_BIT flags */
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GLbitfield16 Enabled; /**< bitmask of TEXTURE_*_BIT flags */
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GLenum16 EnvMode; /**< GL_MODULATE, GL_DECAL, GL_BLEND, etc. */
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GLclampf EnvColor[4];
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@@ -1311,8 +1311,8 @@ struct gl_fixedfunc_texture_unit
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struct gl_texgen GenT;
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struct gl_texgen GenR;
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struct gl_texgen GenQ;
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GLbitfield TexGenEnabled; /**< Bitwise-OR of [STRQ]_BIT values */
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GLbitfield _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */
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GLbitfield8 TexGenEnabled; /**< Bitwise-OR of [STRQ]_BIT values */
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GLbitfield8 _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */
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/**
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* \name GL_EXT_texture_env_combine
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@@ -1325,14 +1325,14 @@ struct gl_fixedfunc_texture_unit
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*/
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struct gl_tex_env_combine_state _EnvMode;
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/** Current compressed TexEnv & Combine state */
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struct gl_tex_env_combine_packed _CurrentCombinePacked;
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/**
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* Currently enabled combiner state. This will point to either
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* \c Combine or \c _EnvMode.
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*/
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struct gl_tex_env_combine_state *_CurrentCombine;
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/** Current compressed TexEnv & Combine state */
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struct gl_tex_env_combine_packed _CurrentCombinePacked;
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};
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@@ -1341,33 +1341,33 @@ struct gl_fixedfunc_texture_unit
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*/
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struct gl_texture_attrib
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{
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GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */
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/** GL_ARB_seamless_cubemap */
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GLboolean CubeMapSeamless;
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struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS];
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/** GL_ARB_texture_buffer_object */
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struct gl_buffer_object *BufferObject;
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GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */
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/** Texture coord units/sets used for fragment texturing */
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GLbitfield _EnabledCoordUnits;
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GLbitfield8 _EnabledCoordUnits;
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/** Texture coord units that have texgen enabled */
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GLbitfield _TexGenEnabled;
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GLbitfield8 _TexGenEnabled;
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/** Texture coord units that have non-identity matrices */
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GLbitfield _TexMatEnabled;
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GLbitfield8 _TexMatEnabled;
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/** Bitwise-OR of all Texture.Unit[i]._GenFlags */
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GLbitfield _GenFlags;
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GLbitfield8 _GenFlags;
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/** Largest index of a texture unit with _Current != NULL. */
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GLint _MaxEnabledTexImageUnit;
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GLshort _MaxEnabledTexImageUnit;
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/** Largest index + 1 of texture units that have had any CurrentTex set. */
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GLint NumCurrentTexUsed;
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GLubyte NumCurrentTexUsed;
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/** GL_ARB_seamless_cubemap */
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GLboolean CubeMapSeamless;
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struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
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struct gl_fixedfunc_texture_unit FixedFuncUnit[MAX_TEXTURE_COORD_UNITS];
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