pan/midgard: Disassemble unknown texture ops as hex
I'm not sure why I ever thought decimal was a good idea. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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@@ -1078,7 +1078,7 @@ print_texture_op(unsigned op, bool gather)
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DEFINE_CASE(TEXTURE_OP_DFDY, "dFdy");
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default:
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printf("tex_%d", op);
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printf("tex_%X", op);
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break;
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}
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}
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