turnip: Don't re-use entry_point pointer from spirv_to_nir

Replace its uses with nir_shader_get_entrypoint(), and change the
helper function to return nir_shader *.

This is a preparation to change spirv_to_nir() return type.

Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Caio Marcelo de Oliveira Filho
2019-05-18 23:55:01 -07:00
parent 0a0be7aee0
commit c92d002982
+5 -7
View File
@@ -28,7 +28,7 @@
#include "ir3/ir3_nir.h"
static nir_function *
static nir_shader *
tu_spirv_to_nir(struct ir3_compiler *compiler,
const uint32_t *words,
size_t word_count,
@@ -77,7 +77,7 @@ tu_spirv_to_nir(struct ir3_compiler *compiler,
assert(entry_point->shader->info.stage == stage);
nir_validate_shader(entry_point->shader, "after spirv_to_nir");
return entry_point;
return entry_point->shader;
}
static void
@@ -128,16 +128,14 @@ tu_shader_create(struct tu_device *dev,
/* translate SPIR-V to NIR */
assert(module->code_size % 4 == 0);
nir_function *entry_point = tu_spirv_to_nir(
nir_shader *nir = tu_spirv_to_nir(
dev->compiler, (const uint32_t *) module->code, module->code_size / 4,
stage, stage_info->pName, stage_info->pSpecializationInfo);
if (!entry_point) {
if (!nir) {
vk_free2(&dev->alloc, alloc, shader);
return NULL;
}
nir_shader *nir = entry_point->shader;
if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_NIR)) {
fprintf(stderr, "translated nir:\n");
nir_print_shader(nir, stderr);
@@ -176,7 +174,7 @@ tu_shader_create(struct tu_device *dev,
NIR_PASS_V(nir, nir_lower_frexp);
NIR_PASS_V(nir, nir_lower_io, nir_var_all, ir3_glsl_type_size, 0);
nir_shader_gather_info(nir, entry_point->impl);
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
shader->ir3_shader.compiler = dev->compiler;
shader->ir3_shader.type = stage;