i965/blorp: Rework resolve handling
This commit moves the handling of resolves into blorp_surf_for_miptree(). Instead of each helper doing resolves and checks itself, it simply tells blorp_surf_for_miptree which aux modes are supported by the given blorp operation and blorp_surf_for_miptree will resolve as-needed. Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
@@ -141,9 +141,25 @@ blorp_surf_for_miptree(struct brw_context *brw,
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struct blorp_surf *surf,
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struct intel_mipmap_tree *mt,
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bool is_render_target,
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uint32_t safe_aux_usage,
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unsigned *level,
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unsigned start_layer, unsigned num_layers,
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struct isl_surf tmp_surfs[2])
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{
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if (mt->msaa_layout == INTEL_MSAA_LAYOUT_UMS ||
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mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) {
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const unsigned num_samples = MAX2(1, mt->num_samples);
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for (unsigned i = 0; i < num_layers; i++) {
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for (unsigned s = 0; s < num_samples; s++) {
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const unsigned phys_layer = (start_layer + i) * num_samples + s;
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intel_miptree_check_level_layer(mt, *level, phys_layer);
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}
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}
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} else {
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for (unsigned i = 0; i < num_layers; i++)
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intel_miptree_check_level_layer(mt, *level, start_layer + i);
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}
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intel_miptree_get_isl_surf(brw, mt, &tmp_surfs[0]);
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surf->surf = &tmp_surfs[0];
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surf->addr = (struct blorp_address) {
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@@ -175,10 +191,41 @@ blorp_surf_for_miptree(struct brw_context *brw,
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struct isl_surf *aux_surf = &tmp_surfs[1];
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intel_miptree_get_aux_isl_surf(brw, mt, aux_surf, &surf->aux_usage);
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/* For textures that are in the RESOLVED state, we ignore the MCS */
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if (mt->mcs_buf && !is_render_target &&
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mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED)
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surf->aux_usage = ISL_AUX_USAGE_NONE;
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if (surf->aux_usage != ISL_AUX_USAGE_NONE) {
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if (surf->aux_usage == ISL_AUX_USAGE_HIZ) {
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/* If we're not going to use it as a depth buffer, resolve HiZ */
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if (!(safe_aux_usage & (1 << ISL_AUX_USAGE_HIZ))) {
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for (unsigned i = 0; i < num_layers; i++) {
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intel_miptree_slice_resolve_depth(brw, mt, *level,
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start_layer + i);
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/* If we're rendering to it then we'll need a HiZ resolve once
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* we're done before we can use it with HiZ again.
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*/
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if (is_render_target)
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intel_miptree_slice_set_needs_hiz_resolve(mt, *level,
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start_layer + i);
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}
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surf->aux_usage = ISL_AUX_USAGE_NONE;
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}
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} else if (!(safe_aux_usage & (1 << surf->aux_usage))) {
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uint32_t flags = 0;
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if (safe_aux_usage & (1 << ISL_AUX_USAGE_CCS_E))
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flags |= INTEL_MIPTREE_IGNORE_CCS_E;
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intel_miptree_resolve_color(brw, mt, flags);
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assert(mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED);
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surf->aux_usage = ISL_AUX_USAGE_NONE;
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}
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}
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if (is_render_target) {
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intel_miptree_used_for_rendering(mt);
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if (surf->aux_usage == ISL_AUX_USAGE_CCS_E)
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mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED;
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}
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if (surf->aux_usage != ISL_AUX_USAGE_NONE) {
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/* We only really need a clear color if we also have an auxiliary
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@@ -288,23 +335,6 @@ physical_to_logical_layer(struct intel_mipmap_tree *mt,
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}
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}
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static void
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miptree_check_level_logical_layer(struct intel_mipmap_tree *mt,
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unsigned level,
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unsigned logical_layer)
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{
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if (mt->msaa_layout == INTEL_MSAA_LAYOUT_UMS ||
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mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) {
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const unsigned num_samples = MAX2(1, mt->num_samples);
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for (unsigned s = 0; s < num_samples; s++) {
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const unsigned physical_layer = (logical_layer * num_samples) + s;
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intel_miptree_check_level_layer(mt, level, physical_layer);
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}
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} else {
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intel_miptree_check_level_layer(mt, level, logical_layer);
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}
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}
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/**
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* Note: if the src (or dst) is a 2D multisample array texture on Gen7+ using
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* INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, src_layer (dst_layer) is
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@@ -327,15 +357,9 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
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GLenum filter, bool mirror_x, bool mirror_y,
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bool decode_srgb, bool encode_srgb)
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{
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/* Get ready to blit. This includes depth resolving the src and dst
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* buffers if necessary. Note: it's not necessary to do a color resolve on
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* the destination buffer because we use the standard render path to render
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* to destination color buffers, and the standard render path is
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* fast-color-aware.
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*/
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intel_miptree_resolve_color(brw, src_mt, INTEL_MIPTREE_IGNORE_CCS_E);
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intel_miptree_slice_resolve_depth(brw, src_mt, src_level, src_layer);
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intel_miptree_slice_resolve_depth(brw, dst_mt, dst_level, dst_layer);
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/* Blorp operates in logical layers */
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src_layer = physical_to_logical_layer(src_mt, src_layer);
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dst_layer = physical_to_logical_layer(dst_mt, dst_layer);
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DBG("%s from %dx %s mt %p %d %d (%f,%f) (%f,%f)"
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"to %dx %s mt %p %d %d (%f,%f) (%f,%f) (flip %d,%d)\n",
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@@ -369,16 +393,22 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
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src_format = dst_format = MESA_FORMAT_R_FLOAT32;
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}
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intel_miptree_check_level_layer(src_mt, src_level, src_layer);
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intel_miptree_check_level_layer(dst_mt, dst_level, dst_layer);
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intel_miptree_used_for_rendering(dst_mt);
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uint32_t src_usage_flags = (1 << ISL_AUX_USAGE_MCS);
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if (src_format == src_mt->format)
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src_usage_flags |= (1 << ISL_AUX_USAGE_CCS_E);
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uint32_t dst_usage_flags = (1 << ISL_AUX_USAGE_MCS);
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if (dst_format == dst_mt->format) {
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dst_usage_flags |= (1 << ISL_AUX_USAGE_CCS_E) |
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(1 << ISL_AUX_USAGE_CCS_D);
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}
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struct isl_surf tmp_surfs[4];
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struct blorp_surf src_surf, dst_surf;
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blorp_surf_for_miptree(brw, &src_surf, src_mt, false,
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&src_level, &tmp_surfs[0]);
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blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true,
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&dst_level, &tmp_surfs[2]);
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blorp_surf_for_miptree(brw, &src_surf, src_mt, false, src_usage_flags,
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&src_level, src_layer, 1, &tmp_surfs[0]);
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blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true, dst_usage_flags,
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&dst_level, dst_layer, 1, &tmp_surfs[2]);
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struct isl_swizzle src_isl_swizzle = {
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.r = swizzle_to_scs(GET_SWZ(src_swizzle, 0)),
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@@ -389,22 +419,15 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
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struct blorp_batch batch;
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blorp_batch_init(&brw->blorp, &batch, brw, 0);
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blorp_blit(&batch, &src_surf, src_level,
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physical_to_logical_layer(src_mt, src_layer),
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blorp_blit(&batch, &src_surf, src_level, src_layer,
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brw_blorp_to_isl_format(brw, src_format, false), src_isl_swizzle,
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&dst_surf, dst_level,
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physical_to_logical_layer(dst_mt, dst_layer),
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&dst_surf, dst_level, dst_layer,
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brw_blorp_to_isl_format(brw, dst_format, true),
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ISL_SWIZZLE_IDENTITY,
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src_x0, src_y0, src_x1, src_y1,
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dst_x0, dst_y0, dst_x1, dst_y1,
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filter, mirror_x, mirror_y);
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blorp_batch_finish(&batch);
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intel_miptree_slice_set_needs_hiz_resolve(dst_mt, dst_level, dst_layer);
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if (intel_miptree_is_lossless_compressed(brw, dst_mt))
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dst_mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED;
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}
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void
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@@ -417,16 +440,6 @@ brw_blorp_copy_miptrees(struct brw_context *brw,
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unsigned dst_x, unsigned dst_y,
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unsigned src_width, unsigned src_height)
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{
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/* Get ready to blit. This includes depth resolving the src and dst
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* buffers if necessary. Note: it's not necessary to do a color resolve on
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* the destination buffer because we use the standard render path to render
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* to destination color buffers, and the standard render path is
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* fast-color-aware.
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*/
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intel_miptree_resolve_color(brw, src_mt, INTEL_MIPTREE_IGNORE_CCS_E);
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intel_miptree_slice_resolve_depth(brw, src_mt, src_level, src_layer);
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intel_miptree_slice_resolve_depth(brw, dst_mt, dst_level, dst_layer);
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DBG("%s from %dx %s mt %p %d %d (%d,%d) %dx%d"
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"to %dx %s mt %p %d %d (%d,%d)\n",
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__func__,
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@@ -435,16 +448,14 @@ brw_blorp_copy_miptrees(struct brw_context *brw,
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dst_mt->num_samples, _mesa_get_format_name(dst_mt->format), dst_mt,
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dst_level, dst_layer, dst_x, dst_y);
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miptree_check_level_logical_layer(src_mt, src_level, src_layer);
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miptree_check_level_logical_layer(dst_mt, dst_level, dst_layer);
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intel_miptree_used_for_rendering(dst_mt);
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struct isl_surf tmp_surfs[4];
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struct blorp_surf src_surf, dst_surf;
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blorp_surf_for_miptree(brw, &src_surf, src_mt, false,
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&src_level, &tmp_surfs[0]);
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(1 << ISL_AUX_USAGE_MCS),
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&src_level, src_layer, 1, &tmp_surfs[0]);
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blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true,
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&dst_level, &tmp_surfs[2]);
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(1 << ISL_AUX_USAGE_MCS),
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&dst_level, dst_layer, 1, &tmp_surfs[2]);
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struct blorp_batch batch;
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blorp_batch_init(&brw->blorp, &batch, brw, 0);
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@@ -452,11 +463,6 @@ brw_blorp_copy_miptrees(struct brw_context *brw,
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&dst_surf, dst_level, dst_layer,
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src_x, src_y, dst_x, dst_y, src_width, src_height);
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blorp_batch_finish(&batch);
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intel_miptree_slice_set_needs_hiz_resolve(dst_mt, dst_level, dst_layer);
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if (intel_miptree_is_lossless_compressed(brw, dst_mt))
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dst_mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED;
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}
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static struct intel_mipmap_tree *
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@@ -838,14 +844,18 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
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}
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}
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intel_miptree_used_for_rendering(irb->mt);
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const unsigned logical_layer = irb_logical_mt_layer(irb);
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const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1;
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/* We can't setup the blorp_surf until we've allocated the MCS above */
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struct isl_surf isl_tmp[2];
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struct blorp_surf surf;
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unsigned level = irb->mt_level;
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blorp_surf_for_miptree(brw, &surf, irb->mt, true, &level, isl_tmp);
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const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1;
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blorp_surf_for_miptree(brw, &surf, irb->mt, true,
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(1 << ISL_AUX_USAGE_MCS) |
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(1 << ISL_AUX_USAGE_CCS_E) |
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(1 << ISL_AUX_USAGE_CCS_D),
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&level, logical_layer, num_layers, isl_tmp);
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if (can_fast_clear) {
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DBG("%s (fast) to mt %p level %d layers %d+%d\n", __FUNCTION__,
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@@ -855,7 +865,7 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
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blorp_batch_init(&brw->blorp, &batch, brw, 0);
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blorp_fast_clear(&batch, &surf,
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(enum isl_format)brw->render_target_format[format],
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level, irb_logical_mt_layer(irb), num_layers,
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level, logical_layer, num_layers,
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x0, y0, x1, y1);
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blorp_batch_finish(&batch);
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@@ -880,14 +890,6 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
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x0, y0, x1, y1,
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clear_color, color_write_disable);
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blorp_batch_finish(&batch);
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if (is_lossless_compressed) {
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/* Compressed buffers can be cleared also using normal rep-clear. In
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* such case they behave such as if they were drawn using normal 3D
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* render pipeline, and we simply mark the mcs as dirty.
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*/
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irb->mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED;
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}
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}
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return true;
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@@ -912,11 +914,6 @@ brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
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if (rb == NULL)
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continue;
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const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1;
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for (unsigned layer = 0; layer < num_layers; layer++) {
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intel_miptree_check_level_layer(irb->mt, irb->mt_level, layer);
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}
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if (!do_single_blorp_clear(brw, fb, rb, buf, partial_clear,
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encode_srgb)) {
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return false;
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@@ -935,13 +932,14 @@ brw_blorp_resolve_color(struct brw_context *brw, struct intel_mipmap_tree *mt)
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const mesa_format format = _mesa_get_srgb_format_linear(mt->format);
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intel_miptree_check_level_layer(mt, 0 /* level */, 0 /* layer */);
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intel_miptree_used_for_rendering(mt);
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struct isl_surf isl_tmp[2];
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struct blorp_surf surf;
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unsigned level = 0;
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blorp_surf_for_miptree(brw, &surf, mt, true, &level, isl_tmp);
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blorp_surf_for_miptree(brw, &surf, mt, true,
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(1 << ISL_AUX_USAGE_CCS_E) |
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(1 << ISL_AUX_USAGE_CCS_D),
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&level, 0 /* start_layer */, 1 /* num_layers */,
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isl_tmp);
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enum blorp_fast_clear_op resolve_op;
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if (brw->gen >= 9) {
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@@ -969,14 +967,12 @@ static void
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gen6_blorp_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
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unsigned int level, unsigned int layer, enum blorp_hiz_op op)
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{
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intel_miptree_check_level_layer(mt, level, layer);
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intel_miptree_used_for_rendering(mt);
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assert(intel_miptree_level_has_hiz(mt, level));
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struct isl_surf isl_tmp[2];
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struct blorp_surf surf;
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blorp_surf_for_miptree(brw, &surf, mt, true, &level, isl_tmp);
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blorp_surf_for_miptree(brw, &surf, mt, true, (1 << ISL_AUX_USAGE_HIZ),
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&level, layer, 1, isl_tmp);
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struct blorp_batch batch;
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blorp_batch_init(&brw->blorp, &batch, brw, 0);
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