mesa: create copy_texture_sub_image_err() helper
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
+48
-36
@@ -3717,27 +3717,10 @@ copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
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struct gl_texture_object *texObj,
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GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLint x, GLint y, GLsizei width, GLsizei height,
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const char *caller)
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GLint x, GLint y, GLsizei width, GLsizei height)
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{
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struct gl_texture_image *texImage;
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FLUSH_VERTICES(ctx, 0);
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if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
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_mesa_debug(ctx, "%s %s %d %d %d %d %d %d %d %d\n", caller,
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_mesa_enum_to_string(target),
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level, xoffset, yoffset, zoffset, x, y, width, height);
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if (ctx->NewState & NEW_COPY_TEX_STATE)
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_mesa_update_state(ctx);
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if (copytexsubimage_error_check(ctx, dims, texObj, target, level,
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xoffset, yoffset, zoffset,
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width, height, caller)) {
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return;
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}
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_mesa_lock_texture(ctx, texObj);
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texImage = _mesa_select_tex_image(texObj, target, level);
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@@ -3775,6 +3758,35 @@ copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
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}
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static void
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copy_texture_sub_image_err(struct gl_context *ctx, GLuint dims,
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struct gl_texture_object *texObj,
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GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLint x, GLint y, GLsizei width, GLsizei height,
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const char *caller)
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{
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FLUSH_VERTICES(ctx, 0);
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if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
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_mesa_debug(ctx, "%s %s %d %d %d %d %d %d %d %d\n", caller,
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_mesa_enum_to_string(target),
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level, xoffset, yoffset, zoffset, x, y, width, height);
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if (ctx->NewState & NEW_COPY_TEX_STATE)
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_mesa_update_state(ctx);
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if (copytexsubimage_error_check(ctx, dims, texObj, target, level,
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xoffset, yoffset, zoffset,
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width, height, caller)) {
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return;
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}
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copy_texture_sub_image(ctx, dims, texObj, target, level, xoffset, yoffset,
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zoffset, x, y, width, height);
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}
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/**
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* Implement the glCopyTexImage1/2D() functions.
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*/
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@@ -3827,8 +3839,8 @@ copyteximage(struct gl_context *ctx, GLuint dims,
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if (texImage && can_avoid_reallocation(texImage, internalFormat, texFormat,
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x, y, width, height, border)) {
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_mesa_unlock_texture(ctx, texObj);
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copy_texture_sub_image(ctx, dims, texObj, target, level, 0, 0, 0, x, y,
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width, height,"CopyTexImage");
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copy_texture_sub_image_err(ctx, dims, texObj, target, level, 0, 0, 0,
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x, y, width, height,"CopyTexImage");
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return;
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}
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}
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@@ -3977,8 +3989,8 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
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if (!texObj)
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return;
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copy_texture_sub_image(ctx, 1, texObj, target, level, xoffset, 0, 0,
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x, y, width, 1, self);
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copy_texture_sub_image_err(ctx, 1, texObj, target, level, xoffset, 0, 0,
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x, y, width, 1, self);
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}
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void GLAPIENTRY
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@@ -4003,8 +4015,8 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
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if (!texObj)
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return;
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copy_texture_sub_image(ctx, 2, texObj, target, level, xoffset, yoffset, 0,
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x, y, width, height, self);
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copy_texture_sub_image_err(ctx, 2, texObj, target, level, xoffset, yoffset,
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0, x, y, width, height, self);
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}
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@@ -4031,8 +4043,8 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
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if (!texObj)
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return;
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copy_texture_sub_image(ctx, 3, texObj, target, level, xoffset, yoffset,
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zoffset, x, y, width, height, self);
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copy_texture_sub_image_err(ctx, 3, texObj, target, level, xoffset, yoffset,
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zoffset, x, y, width, height, self);
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}
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void GLAPIENTRY
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@@ -4054,8 +4066,8 @@ _mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
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return;
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}
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copy_texture_sub_image(ctx, 1, texObj, texObj->Target, level, xoffset, 0, 0,
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x, y, width, 1, self);
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copy_texture_sub_image_err(ctx, 1, texObj, texObj->Target, level, xoffset, 0,
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0, x, y, width, 1, self);
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}
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void GLAPIENTRY
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@@ -4078,8 +4090,8 @@ _mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
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return;
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}
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copy_texture_sub_image(ctx, 2, texObj, texObj->Target, level, xoffset,
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yoffset, 0, x, y, width, height, self);
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copy_texture_sub_image_err(ctx, 2, texObj, texObj->Target, level, xoffset,
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yoffset, 0, x, y, width, height, self);
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}
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@@ -4106,14 +4118,14 @@ _mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
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if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
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/* Act like CopyTexSubImage2D */
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copy_texture_sub_image(ctx, 2, texObj,
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GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset,
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level, xoffset, yoffset, 0, x, y, width, height,
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self);
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copy_texture_sub_image_err(ctx, 2, texObj,
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GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset,
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level, xoffset, yoffset, 0, x, y, width, height,
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self);
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}
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else
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copy_texture_sub_image(ctx, 3, texObj, texObj->Target, level, xoffset,
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yoffset, zoffset, x, y, width, height, self);
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copy_texture_sub_image_err(ctx, 3, texObj, texObj->Target, level, xoffset,
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yoffset, zoffset, x, y, width, height, self);
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}
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static bool
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