intel: Remove now trivial intel_renderbuffer_set_{hiz_,}region().

As a result of this cleanup, a bug in
intel_process_dri2_buffer_no_separate_stencil() became quite apparent.
We were associating the NULL pointer after an unreference with the
STENCIL attachment -- clarify the logic and attach the right region.

Reviewed-by: Chad Versace <chad@chad-versace.us>
This commit is contained in:
Eric Anholt
2011-06-29 11:26:32 -07:00
parent b904321ed0
commit c7ef5e8498
3 changed files with 19 additions and 57 deletions
+19 -26
View File
@@ -1112,7 +1112,6 @@ intel_query_dri2_buffers_no_separate_stencil(struct intel_context *intel,
*
* \see intel_update_renderbuffers()
* \see intel_region_alloc_for_handle()
* \see intel_renderbuffer_set_region()
*/
static void
intel_process_dri2_buffer_no_separate_stencil(struct intel_context *intel,
@@ -1124,7 +1123,6 @@ intel_process_dri2_buffer_no_separate_stencil(struct intel_context *intel,
assert(!intel->must_use_separate_stencil);
struct gl_framebuffer *fb = drawable->driverPrivate;
struct intel_region *region = NULL;
struct intel_renderbuffer *depth_rb = NULL;
if (!rb)
@@ -1151,20 +1149,18 @@ intel_process_dri2_buffer_no_separate_stencil(struct intel_context *intel,
if (unlikely(INTEL_DEBUG & DEBUG_DRI)) {
fprintf(stderr, "(reusing depth buffer as stencil)\n");
}
intel_region_reference(&region, depth_rb->region);
intel_region_reference(&rb->region, depth_rb->region);
} else {
region = intel_region_alloc_for_handle(intel->intelScreen,
buffer->cpp,
drawable->w,
drawable->h,
buffer->pitch / buffer->cpp,
buffer->name,
buffer_name);
intel_region_release(&rb->region);
rb->region = intel_region_alloc_for_handle(intel->intelScreen,
buffer->cpp,
drawable->w,
drawable->h,
buffer->pitch / buffer->cpp,
buffer->name,
buffer_name);
}
intel_renderbuffer_set_region(intel, rb, region);
intel_region_release(&region);
if (buffer->attachment == __DRI_BUFFER_DEPTH_STENCIL) {
struct intel_renderbuffer *stencil_rb =
intel_get_renderbuffer(fb, BUFFER_STENCIL);
@@ -1172,10 +1168,10 @@ intel_process_dri2_buffer_no_separate_stencil(struct intel_context *intel,
if (!stencil_rb)
return;
if (stencil_rb->region && stencil_rb->region->name == buffer->name)
return;
intel_renderbuffer_set_region(intel, stencil_rb, region);
/* The rb passed in is the BUFFER_DEPTH attachment, and we need
* to associate this region to BUFFER_STENCIL as well.
*/
intel_region_reference(&stencil_rb->region, rb->region);
}
}
@@ -1300,7 +1296,6 @@ intel_query_dri2_buffers_with_separate_stencil(struct intel_context *intel,
*
* \see intel_update_renderbuffers()
* \see intel_region_alloc_for_handle()
* \see intel_renderbuffer_set_region()
* \see enum intel_dri2_has_hiz
*/
static void
@@ -1360,9 +1355,9 @@ intel_process_dri2_buffer_with_separate_stencil(struct intel_context *intel,
buffer_name);
if (buffer->attachment == __DRI_BUFFER_HIZ) {
intel_renderbuffer_set_hiz_region(intel, rb, region);
intel_region_reference(&rb->hiz_region, region);
} else {
intel_renderbuffer_set_region(intel, rb, region);
intel_region_reference(&rb->region, region);
}
intel_region_release(&region);
@@ -1511,12 +1506,10 @@ intel_verify_dri2_has_hiz(struct intel_context *intel,
/ depth_stencil_buffer->cpp,
depth_stencil_buffer->name,
"dri2 depth / stencil buffer");
intel_renderbuffer_set_region(intel,
intel_get_renderbuffer(fb, BUFFER_DEPTH),
region);
intel_renderbuffer_set_region(intel,
intel_get_renderbuffer(fb, BUFFER_STENCIL),
region);
intel_region_reference(&intel_get_renderbuffer(fb, BUFFER_DEPTH)->region,
region);
intel_region_reference(&intel_get_renderbuffer(fb, BUFFER_STENCIL)->region,
region);
intel_region_release(&region);
}
}
-19
View File
@@ -343,25 +343,6 @@ intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
return GL_FALSE;
}
void
intel_renderbuffer_set_region(struct intel_context *intel,
struct intel_renderbuffer *rb,
struct intel_region *region)
{
intel_region_reference(&rb->region, region);
}
void
intel_renderbuffer_set_hiz_region(struct intel_context *intel,
struct intel_renderbuffer *rb,
struct intel_region *region)
{
intel_region_reference(&rb->hiz_region, region);
}
/**
* Create a new intel_renderbuffer which corresponds to an on-screen window,
* not a user-created renderbuffer.
-12
View File
@@ -155,18 +155,6 @@ intel_framebuffer_has_hiz(struct gl_framebuffer *fb)
return intel_framebuffer_get_hiz_region(fb) != NULL;
}
extern void
intel_renderbuffer_set_region(struct intel_context *intel,
struct intel_renderbuffer *irb,
struct intel_region *region);
extern void
intel_renderbuffer_set_hiz_region(struct intel_context *intel,
struct intel_renderbuffer *rb,
struct intel_region *region);
extern struct intel_renderbuffer *
intel_create_renderbuffer(gl_format format);