nouveau : nv10 mixing cached stuff with not cached stuff is bad.
This commit is contained in:
committed by
Matthieu Castet
parent
b0e86b2dbd
commit
c7c0a6ddcd
@@ -688,10 +688,10 @@ static GLboolean nv10BindBuffers(nouveauContextPtr nmesa, int num_color,
|
||||
if (color[0]->mesa._ActualFormat != GL_RGBA8) {
|
||||
format = 0x103; /* R5G6B5 color buffer */
|
||||
}
|
||||
OUT_RING(format);
|
||||
OUT_RING(pitch);
|
||||
OUT_RING(color[0]->offset);
|
||||
OUT_RING(depth ? depth->offset : color[0]->offset);
|
||||
OUT_RING_CACHE(format);
|
||||
OUT_RING_CACHE(pitch);
|
||||
OUT_RING_CACHE(color[0]->offset);
|
||||
OUT_RING_CACHE(depth ? depth->offset : color[0]->offset);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user