i965/vec4: Rename DF to/from F generator opcodes

The opcodes are not specific for conversions to/from float since we need
the same for conversions to/from other 32-bit types. Rename the opcodes
accordingly and change the asserts to check the size of the types involved
instead.

v2:
- Rename to VEC4_OPCODE_TO_DOUBLE and VEC4_OPCODE_FROM_DOUBLE (Matt)

Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Iago Toral Quiroga
2016-02-17 10:32:05 +01:00
committed by Samuel Iglesias Gonsálvez
parent 619271ec87
commit c722a8e61e
6 changed files with 20 additions and 20 deletions
+2 -2
View File
@@ -1098,8 +1098,8 @@ enum opcode {
VEC4_OPCODE_MOV_BYTES,
VEC4_OPCODE_PACK_BYTES,
VEC4_OPCODE_UNPACK_UNIFORM,
VEC4_OPCODE_DOUBLE_TO_FLOAT,
VEC4_OPCODE_FLOAT_TO_DOUBLE,
VEC4_OPCODE_FROM_DOUBLE,
VEC4_OPCODE_TO_DOUBLE,
VEC4_OPCODE_PICK_LOW_32BIT,
VEC4_OPCODE_PICK_HIGH_32BIT,
VEC4_OPCODE_SET_LOW_32BIT,
+4 -4
View File
@@ -322,10 +322,10 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
return "pack_bytes";
case VEC4_OPCODE_UNPACK_UNIFORM:
return "unpack_uniform";
case VEC4_OPCODE_DOUBLE_TO_FLOAT:
return "double_to_float";
case VEC4_OPCODE_FLOAT_TO_DOUBLE:
return "float_to_double";
case VEC4_OPCODE_FROM_DOUBLE:
return "double_to_single";
case VEC4_OPCODE_TO_DOUBLE:
return "single_to_double";
case VEC4_OPCODE_PICK_LOW_32BIT:
return "pick_low_32bit";
case VEC4_OPCODE_PICK_HIGH_32BIT:
+4 -4
View File
@@ -253,8 +253,8 @@ vec4_instruction::can_do_writemask(const struct gen_device_info *devinfo)
{
switch (opcode) {
case SHADER_OPCODE_GEN4_SCRATCH_READ:
case VEC4_OPCODE_DOUBLE_TO_FLOAT:
case VEC4_OPCODE_FLOAT_TO_DOUBLE:
case VEC4_OPCODE_FROM_DOUBLE:
case VEC4_OPCODE_TO_DOUBLE:
case VEC4_OPCODE_PICK_LOW_32BIT:
case VEC4_OPCODE_PICK_HIGH_32BIT:
case VEC4_OPCODE_SET_LOW_32BIT:
@@ -513,8 +513,8 @@ vec4_visitor::opt_reduce_swizzle()
swizzle = brw_swizzle_for_size(2);
break;
case VEC4_OPCODE_FLOAT_TO_DOUBLE:
case VEC4_OPCODE_DOUBLE_TO_FLOAT:
case VEC4_OPCODE_TO_DOUBLE:
case VEC4_OPCODE_FROM_DOUBLE:
case VEC4_OPCODE_PICK_LOW_32BIT:
case VEC4_OPCODE_PICK_HIGH_32BIT:
case VEC4_OPCODE_SET_LOW_32BIT:
@@ -286,8 +286,8 @@ static bool
is_align1_opcode(unsigned opcode)
{
switch (opcode) {
case VEC4_OPCODE_DOUBLE_TO_FLOAT:
case VEC4_OPCODE_FLOAT_TO_DOUBLE:
case VEC4_OPCODE_FROM_DOUBLE:
case VEC4_OPCODE_TO_DOUBLE:
case VEC4_OPCODE_PICK_LOW_32BIT:
case VEC4_OPCODE_PICK_HIGH_32BIT:
case VEC4_OPCODE_SET_LOW_32BIT:
@@ -1909,9 +1909,9 @@ generate_code(struct brw_codegen *p,
break;
}
case VEC4_OPCODE_DOUBLE_TO_FLOAT: {
assert(src[0].type == BRW_REGISTER_TYPE_DF);
assert(dst.type == BRW_REGISTER_TYPE_F);
case VEC4_OPCODE_FROM_DOUBLE: {
assert(type_sz(src[0].type) == 8);
assert(type_sz(dst.type) == 4);
brw_set_default_access_mode(p, BRW_ALIGN_1);
@@ -1930,9 +1930,9 @@ generate_code(struct brw_codegen *p,
break;
}
case VEC4_OPCODE_FLOAT_TO_DOUBLE: {
assert(src[0].type == BRW_REGISTER_TYPE_F);
assert(dst.type == BRW_REGISTER_TYPE_DF);
case VEC4_OPCODE_TO_DOUBLE: {
assert(type_sz(src[0].type) == 4);
assert(type_sz(dst.type) == 8);
brw_set_default_access_mode(p, BRW_ALIGN_1);
+2 -2
View File
@@ -1116,7 +1116,7 @@ vec4_visitor::nir_emit_alu(nir_alu_instr *instr)
dst_reg temp2 = dst_reg(this, glsl_type::dvec4_type);
temp2 = retype(temp2, BRW_REGISTER_TYPE_F);
emit(VEC4_OPCODE_DOUBLE_TO_FLOAT, temp2, src_reg(temp))
emit(VEC4_OPCODE_FROM_DOUBLE, temp2, src_reg(temp))
->size_written = 2 * REG_SIZE;
vec4_instruction *inst = emit(MOV(dst, src_reg(temp2)));
@@ -1128,7 +1128,7 @@ vec4_visitor::nir_emit_alu(nir_alu_instr *instr)
dst_reg tmp_dst = dst_reg(src_reg(this, glsl_type::dvec4_type));
src_reg tmp_src = src_reg(this, glsl_type::vec4_type);
emit(MOV(dst_reg(tmp_src), retype(op[0], BRW_REGISTER_TYPE_F)));
emit(VEC4_OPCODE_FLOAT_TO_DOUBLE, tmp_dst, tmp_src);
emit(VEC4_OPCODE_TO_DOUBLE, tmp_dst, tmp_src);
vec4_instruction *inst = emit(MOV(dst, src_reg(tmp_dst)));
inst->saturate = instr->dest.saturate;
break;