mesa: add wait_sync() helper

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset
2017-07-18 11:09:13 +02:00
parent 2a4d5dce74
commit c6f81a1df8
+10 -2
View File
@@ -381,6 +381,15 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
}
static void
wait_sync(struct gl_context *ctx, struct gl_sync_object *syncObj,
GLbitfield flags, GLuint64 timeout)
{
ctx->Driver.ServerWaitSync(ctx, syncObj, flags, timeout);
_mesa_unref_sync_object(ctx, syncObj, 1);
}
void GLAPIENTRY
_mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
@@ -404,8 +413,7 @@ _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
return;
}
ctx->Driver.ServerWaitSync(ctx, syncObj, flags, timeout);
_mesa_unref_sync_object(ctx, syncObj, 1);
wait_sync(ctx, syncObj, flags, timeout);
}