GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program entrypoints

This commit is contained in:
Brian Paul
2003-03-29 16:36:59 +00:00
parent 861a60fd40
commit c6d030a597
6 changed files with 2844 additions and 0 deletions
+79
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@@ -656,5 +656,84 @@
#define _gloffset_GetFenceivNV 651
#define _gloffset_FinishFenceNV 652
#define _gloffset_SetFenceNV 653
#define _gloffset_VertexAttrib1sARB 654
#define _gloffset_VertexAttrib1fARB 655
#define _gloffset_VertexAttrib1dARB 656
#define _gloffset_VertexAttrib2sARB 657
#define _gloffset_VertexAttrib2fARB 658
#define _gloffset_VertexAttrib2dARB 659
#define _gloffset_VertexAttrib3sARB 660
#define _gloffset_VertexAttrib3fARB 661
#define _gloffset_VertexAttrib3dARB 662
#define _gloffset_VertexAttrib4sARB 663
#define _gloffset_VertexAttrib4fARB 664
#define _gloffset_VertexAttrib4dARB 665
#define _gloffset_VertexAttrib4NubARB 666
#define _gloffset_VertexAttrib1svARB 667
#define _gloffset_VertexAttrib1fvARB 668
#define _gloffset_VertexAttrib1dvARB 669
#define _gloffset_VertexAttrib2svARB 670
#define _gloffset_VertexAttrib2fvARB 671
#define _gloffset_VertexAttrib2dvARB 672
#define _gloffset_VertexAttrib3svARB 673
#define _gloffset_VertexAttrib3fvARB 674
#define _gloffset_VertexAttrib3dvARB 675
#define _gloffset_VertexAttrib4bvARB 676
#define _gloffset_VertexAttrib4svARB 677
#define _gloffset_VertexAttrib4ivARB 678
#define _gloffset_VertexAttrib4ubvARB 679
#define _gloffset_VertexAttrib4usvARB 680
#define _gloffset_VertexAttrib4uivARB 681
#define _gloffset_VertexAttrib4fvARB 682
#define _gloffset_VertexAttrib4dvARB 683
#define _gloffset_VertexAttrib4NbvARB 684
#define _gloffset_VertexAttrib4NsvARB 685
#define _gloffset_VertexAttrib4NivARB 686
#define _gloffset_VertexAttrib4NubvARB 687
#define _gloffset_VertexAttrib4NusvARB 688
#define _gloffset_VertexAttrib4NuivARB 689
#define _gloffset_VertexAttribPointerARB 690
#define _gloffset_EnableVertexAttribArrayARB 691
#define _gloffset_DisableVertexAttribArrayARB 692
#define _gloffset_ProgramStringARB 693
#define _gloffset_BindProgramARB 694
#define _gloffset_DeleteProgramsARB 695
#define _gloffset_GenProgramsARB 696
#define _gloffset_ProgramEnvParameter4dARB 697
#define _gloffset_ProgramEnvParameter4dvARB 698
#define _gloffset_ProgramEnvParameter4fARB 699
#define _gloffset_ProgramEnvParameter4fvARB 700
#define _gloffset_ProgramLocalParameter4dARB 701
#define _gloffset_ProgramLocalParameter4dvARB 702
#define _gloffset_ProgramLocalParameter4fARB 703
#define _gloffset_ProgramLocalParameter4fvARB 704
#define _gloffset_GetProgramEnvParameterdvARB 705
#define _gloffset_GetProgramEnvParameterfvARB 706
#define _gloffset_GetProgramLocalParameterdvARB 707
#define _gloffset_GetProgramLocalParameterfvARB 708
#define _gloffset_GetProgramivARB 709
#define _gloffset_GetProgramStringARB 710
#define _gloffset_GetVertexAttribdvARB 711
#define _gloffset_GetVertexAttribfvARB 712
#define _gloffset_GetVertexAttribivARB 713
#define _gloffset_GetVertexAttribPointervARB 714
#define _gloffset_IsProgramARB 715
#define _gloffset_ProgramNamedParameter4fNV 716
#define _gloffset_ProgramNamedParameter4dNV 717
#define _gloffset_ProgramNamedParameter4fvNV 718
#define _gloffset_ProgramNamedParameter4dvNV 719
#define _gloffset_GetProgramNamedParameterfvNV 720
#define _gloffset_GetProgramNamedParameterdvNV 721
#define _gloffset_BindBufferARB 722
#define _gloffset_DeleteBuffersARB 723
#define _gloffset_GenBuffersARB 724
#define _gloffset_IsBufferARB 725
#define _gloffset_BufferDataARB 726
#define _gloffset_BufferSubDataARB 727
#define _gloffset_GetBufferSubDataARB 728
#define _gloffset_MapBufferARB 729
#define _gloffset_UnmapBufferARB 730
#define _gloffset_GetBufferParameterivARB 731
#define _gloffset_GetBufferPointervARB 732
#endif
+79
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@@ -660,6 +660,85 @@ struct _glapi_table
void (*GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 651 */
void (*FinishFenceNV)(GLuint fence); /* 652 */
void (*SetFenceNV)(GLuint fence, GLenum condition); /* 653 */
void (*VertexAttrib1sARB)(GLuint index, GLshort x); /* 654 */
void (*VertexAttrib1fARB)(GLuint index, GLfloat x); /* 655 */
void (*VertexAttrib1dARB)(GLuint index, GLdouble x); /* 656 */
void (*VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 657 */
void (*VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 658 */
void (*VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 659 */
void (*VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 660 */
void (*VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 661 */
void (*VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 662 */
void (*VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 663 */
void (*VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 664 */
void (*VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 665 */
void (*VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 666 */
void (*VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 667 */
void (*VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 668 */
void (*VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 669 */
void (*VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 670 */
void (*VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 671 */
void (*VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 672 */
void (*VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 673 */
void (*VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 674 */
void (*VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 675 */
void (*VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 676 */
void (*VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 677 */
void (*VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 678 */
void (*VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 679 */
void (*VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 680 */
void (*VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 681 */
void (*VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 682 */
void (*VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 683 */
void (*VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 684 */
void (*VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 685 */
void (*VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 686 */
void (*VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 687 */
void (*VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 688 */
void (*VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 689 */
void (*VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 690 */
void (*EnableVertexAttribArrayARB)(GLuint index); /* 691 */
void (*DisableVertexAttribArrayARB)(GLuint index); /* 692 */
void (*ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 693 */
void (*BindProgramARB)(GLenum target, GLuint program); /* 694 */
void (*DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 695 */
void (*GenProgramsARB)(GLsizei n, GLuint * programs); /* 696 */
void (*ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 697 */
void (*ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 698 */
void (*ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 699 */
void (*ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 700 */
void (*ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 701 */
void (*ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 702 */
void (*ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 703 */
void (*ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 704 */
void (*GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 705 */
void (*GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 706 */
void (*GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 707 */
void (*GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 708 */
void (*GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 709 */
void (*GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 710 */
void (*GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 711 */
void (*GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 712 */
void (*GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 713 */
void (*GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** params); /* 714 */
GLboolean (*IsProgramARB)(GLuint program); /* 715 */
void (*ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 716 */
void (*ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 717 */
void (*ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 718 */
void (*ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 719 */
void (*GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 720 */
void (*GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 721 */
void (*BindBufferARB)(GLenum target, GLuint buffer); /* 722 */
void (*DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 723 */
void (*GenBuffersARB)(GLsizei n, GLuint * buffer); /* 724 */
GLboolean (*IsBufferARB)(GLuint buffer); /* 725 */
void (*BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 726 */
void (*BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 727 */
void (*GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); /* 728 */
void (*MapBufferARB)(GLenum target, GLenum access); /* 729 */
GLboolean (*UnmapBufferARB)(GLenum target); /* 730 */
void (*GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 731 */
void (*GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 732 */
};
#endif
+474
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@@ -4224,6 +4224,401 @@ KEYWORD1 void KEYWORD2 NAME(ActiveStencilFaceEXT)(GLenum face)
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
{
DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
{
DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
{
DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
{
DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
{
DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
{
DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
{
DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
{
DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
{
DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
{
DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
{
DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
{
DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
{
DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p /* %g, %g */);\n", index, (const void *) v, v[0], v[1]));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
{
DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p /* %g, %g */);\n", index, (const void *) v, v[0], v[1]));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
{
DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p /* %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2]));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
{
DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p /* %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2]));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
{
DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
{
DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
{
DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
{
DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p /* %g, %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2], v[3]));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
{
DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p /* %g, %g, %g, %g */);\n", index, (const void *) v, v[0], v[1], v[2], v[3]));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
{
DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
{
DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
{
DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
{
DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
{
DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
}
KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
{
DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
}
KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
{
DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
}
KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
{
DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
}
KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
{
DISPATCH(BindProgramARB, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
}
KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
{
DISPATCH(DeleteProgramsARB, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
}
KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
{
DISPATCH(GenProgramsARB, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
}
KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
{
DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p /* %g, %g, %g, %g */);\n", target, index, (const void *) params, params[0], params[1], params[2], params[3]));
}
KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
{
DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p /* %g, %g, %g, %g */);\n", target, index, (const void *) params, params[0], params[1], params[2], params[3]));
}
KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
{
DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p /* %g, %g, %g, %g */);\n", target, index, (const void *) params, params[0], params[1], params[2], params[3]));
}
KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
{
DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p /* %g, %g, %g, %g */);\n", target, index, (const void *) params, params[0], params[1], params[2], params[3]));
}
KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
{
DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
}
KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
{
DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
}
KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
{
DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
}
KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
{
DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
}
KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
{
DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
{
DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
}
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
{
DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
{
DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
{
DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** params)
{
DISPATCH(GetVertexAttribPointervARB, (index, pname, params), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
}
KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
{
RETURN_DISPATCH(IsProgramARB, (program), (F, "glIsProgramARB(%d);\n", program));
}
KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
}
KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
{
DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p /* %g, %g, %g, %g */);\n", id, len, (const void *) name, (const void *) v, v[0], v[1], v[2], v[3]));
}
KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
{
DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p /* %g, %g, %g, %g */);\n", id, len, (const void *) name, (const void *) v, v[0], v[1], v[2], v[3]));
}
KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
{
DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
}
KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
{
DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
}
KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
{
DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
}
KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
{
DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
}
KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
{
DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
}
KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
{
RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
}
KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
{
DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %p, %p, 0x%x);\n", target, (const void *) size, (const void *) data, usage));
}
KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
{
DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %p, %p, %p);\n", target, (const void *) offset, (const void *) size, (const void *) data));
}
KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data)
{
DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %p, %p, %p);\n", target, (const void *) offset, (const void *) size, (const void *) data));
}
KEYWORD1 void KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
{
DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
}
KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
{
RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
}
KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
{
DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
/*
@@ -4891,6 +5286,85 @@ void *DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetFenceivNV),
TABLE_ENTRY(FinishFenceNV),
TABLE_ENTRY(SetFenceNV),
TABLE_ENTRY(VertexAttrib1sARB),
TABLE_ENTRY(VertexAttrib1fARB),
TABLE_ENTRY(VertexAttrib1dARB),
TABLE_ENTRY(VertexAttrib2sARB),
TABLE_ENTRY(VertexAttrib2fARB),
TABLE_ENTRY(VertexAttrib2dARB),
TABLE_ENTRY(VertexAttrib3sARB),
TABLE_ENTRY(VertexAttrib3fARB),
TABLE_ENTRY(VertexAttrib3dARB),
TABLE_ENTRY(VertexAttrib4sARB),
TABLE_ENTRY(VertexAttrib4fARB),
TABLE_ENTRY(VertexAttrib4dARB),
TABLE_ENTRY(VertexAttrib4NubARB),
TABLE_ENTRY(VertexAttrib1svARB),
TABLE_ENTRY(VertexAttrib1fvARB),
TABLE_ENTRY(VertexAttrib1dvARB),
TABLE_ENTRY(VertexAttrib2svARB),
TABLE_ENTRY(VertexAttrib2fvARB),
TABLE_ENTRY(VertexAttrib2dvARB),
TABLE_ENTRY(VertexAttrib3svARB),
TABLE_ENTRY(VertexAttrib3fvARB),
TABLE_ENTRY(VertexAttrib3dvARB),
TABLE_ENTRY(VertexAttrib4bvARB),
TABLE_ENTRY(VertexAttrib4svARB),
TABLE_ENTRY(VertexAttrib4ivARB),
TABLE_ENTRY(VertexAttrib4ubvARB),
TABLE_ENTRY(VertexAttrib4usvARB),
TABLE_ENTRY(VertexAttrib4uivARB),
TABLE_ENTRY(VertexAttrib4fvARB),
TABLE_ENTRY(VertexAttrib4dvARB),
TABLE_ENTRY(VertexAttrib4NbvARB),
TABLE_ENTRY(VertexAttrib4NsvARB),
TABLE_ENTRY(VertexAttrib4NivARB),
TABLE_ENTRY(VertexAttrib4NubvARB),
TABLE_ENTRY(VertexAttrib4NusvARB),
TABLE_ENTRY(VertexAttrib4NuivARB),
TABLE_ENTRY(VertexAttribPointerARB),
TABLE_ENTRY(EnableVertexAttribArrayARB),
TABLE_ENTRY(DisableVertexAttribArrayARB),
TABLE_ENTRY(ProgramStringARB),
TABLE_ENTRY(BindProgramARB),
TABLE_ENTRY(DeleteProgramsARB),
TABLE_ENTRY(GenProgramsARB),
TABLE_ENTRY(ProgramEnvParameter4dARB),
TABLE_ENTRY(ProgramEnvParameter4dvARB),
TABLE_ENTRY(ProgramEnvParameter4fARB),
TABLE_ENTRY(ProgramEnvParameter4fvARB),
TABLE_ENTRY(ProgramLocalParameter4dARB),
TABLE_ENTRY(ProgramLocalParameter4dvARB),
TABLE_ENTRY(ProgramLocalParameter4fARB),
TABLE_ENTRY(ProgramLocalParameter4fvARB),
TABLE_ENTRY(GetProgramEnvParameterdvARB),
TABLE_ENTRY(GetProgramEnvParameterfvARB),
TABLE_ENTRY(GetProgramLocalParameterdvARB),
TABLE_ENTRY(GetProgramLocalParameterfvARB),
TABLE_ENTRY(GetProgramivARB),
TABLE_ENTRY(GetProgramStringARB),
TABLE_ENTRY(GetVertexAttribdvARB),
TABLE_ENTRY(GetVertexAttribfvARB),
TABLE_ENTRY(GetVertexAttribivARB),
TABLE_ENTRY(GetVertexAttribPointervARB),
TABLE_ENTRY(IsProgramARB),
TABLE_ENTRY(ProgramNamedParameter4fNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
TABLE_ENTRY(ProgramNamedParameter4fvNV),
TABLE_ENTRY(ProgramNamedParameter4dvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(BindBufferARB),
TABLE_ENTRY(DeleteBuffersARB),
TABLE_ENTRY(GenBuffersARB),
TABLE_ENTRY(IsBufferARB),
TABLE_ENTRY(BufferDataARB),
TABLE_ENTRY(BufferSubDataARB),
TABLE_ENTRY(GetBufferSubDataARB),
TABLE_ENTRY(MapBufferARB),
TABLE_ENTRY(UnmapBufferARB),
TABLE_ENTRY(GetBufferParameterivARB),
TABLE_ENTRY(GetBufferPointervARB),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
+79
View File
@@ -810,5 +810,84 @@ static struct name_address_offset static_functions[] = {
{ "glWindowPos3s", (GLvoid *) glWindowPos3s, _gloffset_WindowPos3sMESA },
{ "glWindowPos3sv", (GLvoid *) glWindowPos3sv, _gloffset_WindowPos3svMESA },
{ "glActiveStencilFaceEXT", (GLvoid *) glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT },
{ "glVertexAttrib1sARB", (GLvoid *) glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB },
{ "glVertexAttrib1fARB", (GLvoid *) glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB },
{ "glVertexAttrib1dARB", (GLvoid *) glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB },
{ "glVertexAttrib2sARB", (GLvoid *) glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB },
{ "glVertexAttrib2fARB", (GLvoid *) glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB },
{ "glVertexAttrib2dARB", (GLvoid *) glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB },
{ "glVertexAttrib3sARB", (GLvoid *) glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB },
{ "glVertexAttrib3fARB", (GLvoid *) glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB },
{ "glVertexAttrib3dARB", (GLvoid *) glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB },
{ "glVertexAttrib4sARB", (GLvoid *) glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB },
{ "glVertexAttrib4fARB", (GLvoid *) glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB },
{ "glVertexAttrib4dARB", (GLvoid *) glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB },
{ "glVertexAttrib4NubARB", (GLvoid *) glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB },
{ "glVertexAttrib1svARB", (GLvoid *) glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB },
{ "glVertexAttrib1fvARB", (GLvoid *) glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB },
{ "glVertexAttrib1dvARB", (GLvoid *) glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB },
{ "glVertexAttrib2svARB", (GLvoid *) glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB },
{ "glVertexAttrib2fvARB", (GLvoid *) glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB },
{ "glVertexAttrib2dvARB", (GLvoid *) glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB },
{ "glVertexAttrib3svARB", (GLvoid *) glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB },
{ "glVertexAttrib3fvARB", (GLvoid *) glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB },
{ "glVertexAttrib3dvARB", (GLvoid *) glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB },
{ "glVertexAttrib4bvARB", (GLvoid *) glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB },
{ "glVertexAttrib4svARB", (GLvoid *) glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB },
{ "glVertexAttrib4ivARB", (GLvoid *) glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB },
{ "glVertexAttrib4ubvARB", (GLvoid *) glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB },
{ "glVertexAttrib4usvARB", (GLvoid *) glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB },
{ "glVertexAttrib4uivARB", (GLvoid *) glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB },
{ "glVertexAttrib4fvARB", (GLvoid *) glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB },
{ "glVertexAttrib4dvARB", (GLvoid *) glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB },
{ "glVertexAttrib4NbvARB", (GLvoid *) glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB },
{ "glVertexAttrib4NsvARB", (GLvoid *) glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB },
{ "glVertexAttrib4NivARB", (GLvoid *) glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB },
{ "glVertexAttrib4NubvARB", (GLvoid *) glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB },
{ "glVertexAttrib4NusvARB", (GLvoid *) glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB },
{ "glVertexAttrib4NuivARB", (GLvoid *) glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB },
{ "glVertexAttribPointerARB", (GLvoid *) glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB },
{ "glEnableVertexAttribArrayARB", (GLvoid *) glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB },
{ "glDisableVertexAttribArrayARB", (GLvoid *) glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB },
{ "glProgramStringARB", (GLvoid *) glProgramStringARB, _gloffset_ProgramStringARB },
{ "glBindProgramARB", (GLvoid *) glBindProgramARB, _gloffset_BindProgramARB },
{ "glDeleteProgramsARB", (GLvoid *) glDeleteProgramsARB, _gloffset_DeleteProgramsARB },
{ "glGenProgramsARB", (GLvoid *) glGenProgramsARB, _gloffset_GenProgramsARB },
{ "glProgramEnvParameter4dARB", (GLvoid *) glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB },
{ "glProgramEnvParameter4dvARB", (GLvoid *) glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB },
{ "glProgramEnvParameter4fARB", (GLvoid *) glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB },
{ "glProgramEnvParameter4fvARB", (GLvoid *) glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB },
{ "glProgramLocalParameter4dARB", (GLvoid *) glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB },
{ "glProgramLocalParameter4dvARB", (GLvoid *) glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB },
{ "glProgramLocalParameter4fARB", (GLvoid *) glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB },
{ "glProgramLocalParameter4fvARB", (GLvoid *) glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB },
{ "glGetProgramEnvParameterdvARB", (GLvoid *) glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB },
{ "glGetProgramEnvParameterfvARB", (GLvoid *) glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB },
{ "glGetProgramLocalParameterdvARB", (GLvoid *) glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB },
{ "glGetProgramLocalParameterfvARB", (GLvoid *) glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB },
{ "glGetProgramivARB", (GLvoid *) glGetProgramivARB, _gloffset_GetProgramivARB },
{ "glGetProgramStringARB", (GLvoid *) glGetProgramStringARB, _gloffset_GetProgramStringARB },
{ "glGetVertexAttribdvARB", (GLvoid *) glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB },
{ "glGetVertexAttribfvARB", (GLvoid *) glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB },
{ "glGetVertexAttribivARB", (GLvoid *) glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB },
{ "glGetVertexAttribPointervARB", (GLvoid *) glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervARB },
{ "glIsProgramARB", (GLvoid *) glIsProgramARB, _gloffset_IsProgramARB },
{ "glProgramNamedParameter4fNV", (GLvoid *) glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV },
{ "glProgramNamedParameter4dNV", (GLvoid *) glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV },
{ "glProgramNamedParameter4fvNV", (GLvoid *) glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV },
{ "glProgramNamedParameter4dvNV", (GLvoid *) glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV },
{ "glGetProgramNamedParameterfvNV", (GLvoid *) glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV },
{ "glGetProgramNamedParameterdvNV", (GLvoid *) glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV },
{ "glBindBufferARB", (GLvoid *) glBindBufferARB, _gloffset_BindBufferARB },
{ "glDeleteBuffersARB", (GLvoid *) glDeleteBuffersARB, _gloffset_DeleteBuffersARB },
{ "glGenBuffersARB", (GLvoid *) glGenBuffersARB, _gloffset_GenBuffersARB },
{ "glIsBufferARB", (GLvoid *) glIsBufferARB, _gloffset_IsBufferARB },
{ "glBufferDataARB", (GLvoid *) glBufferDataARB, _gloffset_BufferDataARB },
{ "glBufferSubDataARB", (GLvoid *) glBufferSubDataARB, _gloffset_BufferSubDataARB },
{ "glGetBufferSubDataARB", (GLvoid *) glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB },
{ "glMapBufferARB", (GLvoid *) glMapBufferARB, _gloffset_MapBufferARB },
{ "glUnmapBufferARB", (GLvoid *) glUnmapBufferARB, _gloffset_UnmapBufferARB },
{ "glGetBufferParameterivARB", (GLvoid *) glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB },
{ "glGetBufferPointervARB", (GLvoid *) glGetBufferPointervARB, _gloffset_GetBufferPointervARB },
{ NULL, NULL } /* end of list marker */
};
File diff suppressed because it is too large Load Diff
+474
View File
@@ -4857,5 +4857,479 @@ GL_PREFIX(ActiveStencilFaceEXT):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ActiveStencilFaceEXT))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1sARB))
GL_PREFIX(VertexAttrib1sARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1sARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1fARB))
GL_PREFIX(VertexAttrib1fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1fARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1dARB))
GL_PREFIX(VertexAttrib1dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1dARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2sARB))
GL_PREFIX(VertexAttrib2sARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2sARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2fARB))
GL_PREFIX(VertexAttrib2fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2fARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2dARB))
GL_PREFIX(VertexAttrib2dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2dARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3sARB))
GL_PREFIX(VertexAttrib3sARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3sARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3fARB))
GL_PREFIX(VertexAttrib3fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3fARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3dARB))
GL_PREFIX(VertexAttrib3dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3dARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4sARB))
GL_PREFIX(VertexAttrib4sARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4sARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4fARB))
GL_PREFIX(VertexAttrib4fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4fARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4dARB))
GL_PREFIX(VertexAttrib4dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4dARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4NubARB))
GL_PREFIX(VertexAttrib4NubARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4NubARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1svARB))
GL_PREFIX(VertexAttrib1svARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1svARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1fvARB))
GL_PREFIX(VertexAttrib1fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1fvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib1dvARB))
GL_PREFIX(VertexAttrib1dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib1dvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2svARB))
GL_PREFIX(VertexAttrib2svARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2svARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2fvARB))
GL_PREFIX(VertexAttrib2fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2fvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib2dvARB))
GL_PREFIX(VertexAttrib2dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib2dvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3svARB))
GL_PREFIX(VertexAttrib3svARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3svARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3fvARB))
GL_PREFIX(VertexAttrib3fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3fvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib3dvARB))
GL_PREFIX(VertexAttrib3dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib3dvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4bvARB))
GL_PREFIX(VertexAttrib4bvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4bvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4svARB))
GL_PREFIX(VertexAttrib4svARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4svARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4ivARB))
GL_PREFIX(VertexAttrib4ivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4ivARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4ubvARB))
GL_PREFIX(VertexAttrib4ubvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4ubvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4usvARB))
GL_PREFIX(VertexAttrib4usvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4usvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4uivARB))
GL_PREFIX(VertexAttrib4uivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4uivARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4fvARB))
GL_PREFIX(VertexAttrib4fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4fvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4dvARB))
GL_PREFIX(VertexAttrib4dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4dvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4NbvARB))
GL_PREFIX(VertexAttrib4NbvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4NbvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4NsvARB))
GL_PREFIX(VertexAttrib4NsvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4NsvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4NivARB))
GL_PREFIX(VertexAttrib4NivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4NivARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4NubvARB))
GL_PREFIX(VertexAttrib4NubvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4NubvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4NusvARB))
GL_PREFIX(VertexAttrib4NusvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4NusvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttrib4NuivARB))
GL_PREFIX(VertexAttrib4NuivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttrib4NuivARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(VertexAttribPointerARB))
GL_PREFIX(VertexAttribPointerARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_VertexAttribPointerARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(EnableVertexAttribArrayARB))
GL_PREFIX(EnableVertexAttribArrayARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_EnableVertexAttribArrayARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DisableVertexAttribArrayARB))
GL_PREFIX(DisableVertexAttribArrayARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DisableVertexAttribArrayARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramStringARB))
GL_PREFIX(ProgramStringARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramStringARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BindProgramARB))
GL_PREFIX(BindProgramARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BindProgramARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DeleteProgramsARB))
GL_PREFIX(DeleteProgramsARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DeleteProgramsARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GenProgramsARB))
GL_PREFIX(GenProgramsARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GenProgramsARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramEnvParameter4dARB))
GL_PREFIX(ProgramEnvParameter4dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramEnvParameter4dARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramEnvParameter4dvARB))
GL_PREFIX(ProgramEnvParameter4dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramEnvParameter4dvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramEnvParameter4fARB))
GL_PREFIX(ProgramEnvParameter4fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramEnvParameter4fARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramEnvParameter4fvARB))
GL_PREFIX(ProgramEnvParameter4fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramEnvParameter4fvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramLocalParameter4dARB))
GL_PREFIX(ProgramLocalParameter4dARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramLocalParameter4dARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramLocalParameter4dvARB))
GL_PREFIX(ProgramLocalParameter4dvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramLocalParameter4dvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramLocalParameter4fARB))
GL_PREFIX(ProgramLocalParameter4fARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramLocalParameter4fARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramLocalParameter4fvARB))
GL_PREFIX(ProgramLocalParameter4fvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramLocalParameter4fvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramEnvParameterdvARB))
GL_PREFIX(GetProgramEnvParameterdvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramEnvParameterdvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramEnvParameterfvARB))
GL_PREFIX(GetProgramEnvParameterfvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramEnvParameterfvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramLocalParameterdvARB))
GL_PREFIX(GetProgramLocalParameterdvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramLocalParameterdvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramLocalParameterfvARB))
GL_PREFIX(GetProgramLocalParameterfvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramLocalParameterfvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramivARB))
GL_PREFIX(GetProgramivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramivARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramStringARB))
GL_PREFIX(GetProgramStringARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramStringARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetVertexAttribdvARB))
GL_PREFIX(GetVertexAttribdvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetVertexAttribdvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetVertexAttribfvARB))
GL_PREFIX(GetVertexAttribfvARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetVertexAttribfvARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetVertexAttribivARB))
GL_PREFIX(GetVertexAttribivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetVertexAttribivARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetVertexAttribPointervARB))
GL_PREFIX(GetVertexAttribPointervARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetVertexAttribPointervARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsProgramARB))
GL_PREFIX(IsProgramARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IsProgramARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramNamedParameter4fNV))
GL_PREFIX(ProgramNamedParameter4fNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramNamedParameter4fNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramNamedParameter4dNV))
GL_PREFIX(ProgramNamedParameter4dNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramNamedParameter4dNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramNamedParameter4fvNV))
GL_PREFIX(ProgramNamedParameter4fvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramNamedParameter4fvNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(ProgramNamedParameter4dvNV))
GL_PREFIX(ProgramNamedParameter4dvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_ProgramNamedParameter4dvNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramNamedParameterfvNV))
GL_PREFIX(GetProgramNamedParameterfvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramNamedParameterfvNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetProgramNamedParameterdvNV))
GL_PREFIX(GetProgramNamedParameterdvNV):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetProgramNamedParameterdvNV))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BindBufferARB))
GL_PREFIX(BindBufferARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BindBufferARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(DeleteBuffersARB))
GL_PREFIX(DeleteBuffersARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_DeleteBuffersARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GenBuffersARB))
GL_PREFIX(GenBuffersARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GenBuffersARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(IsBufferARB))
GL_PREFIX(IsBufferARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_IsBufferARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BufferDataARB))
GL_PREFIX(BufferDataARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BufferDataARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(BufferSubDataARB))
GL_PREFIX(BufferSubDataARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_BufferSubDataARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetBufferSubDataARB))
GL_PREFIX(GetBufferSubDataARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetBufferSubDataARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(MapBufferARB))
GL_PREFIX(MapBufferARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_MapBufferARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(UnmapBufferARB))
GL_PREFIX(UnmapBufferARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_UnmapBufferARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetBufferParameterivARB))
GL_PREFIX(GetBufferParameterivARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetBufferParameterivARB))
ALIGNTEXT16
GLOBL_FN(GL_PREFIX(GetBufferPointervARB))
GL_PREFIX(GetBufferPointervARB):
MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)
JMP(GL_OFFSET(_gloffset_GetBufferPointervARB))
#endif /* __WIN32__ */